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Usability Assessments for Augmented Reality Motor Rehabilitation Solutions: A Systematic Review

机译:增强现实电机康复解决方案的可用性评估:系统评价

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This article aims to understand which methods and user assessment approaches are most commonly used in motor rehabilitation studies that use Augmented Reality (AR) applications. The way in which this was performed and discussed was through a systematic review of the area. Firstly, the different uses of AR in these treatments, and the importance of improving usability studies to evaluate these interfaces and their interactions with their users, were discussed. Then, the systematic review of the literature was structured according to previous studies and covered the period from 2007 to September 2017, using the main scientific journals of the area. Of the 666 results collected in the initial search, 32 articles were selected within the planned requirements and scope. These publications were classified by relevance, using the QualSyst evaluation tool for health technology research, and the type of evaluation, approach, and methods used were catalogued. It was found that most of the studies prioritise methods of data collection, such as task execution and performance analysis. However, through QualSyst, it was verified that the best-evaluated studies chose to use a combination of quantitative and qualitative analysis, through the application of methods such as user preference questionnaires, interviews, and observations. The results presented in this review may benefit designers who intend to design and conduct usability assessments for AR within this context.
机译:本文旨在了解在使用增强现实(AR)应用程序的运动康复研究中最常用的方法和用户评估方法。进行和讨论的方式是通过对该区域的系统审查。首先,讨论了AR在这些处理中的不同用法,以及改进可用性研究以评估这些界面及其与用户的交互作用的重要性。然后,根据该领域以前的研究对文献进行了系统的综述,涵盖了该地区主要的科学期刊,涵盖了2007年至2017年9月的时期。在初始搜索中收集的666个结果中,在计划的要求和范围内选择了32条。使用QualSyst评估工具对卫生技术进行研究,对这些出版物进行了相关性分类,并对评估的类型,方法和方法进行了分类。结果发现,大多数研究都将数据收集的方法列为优先事项,例如任务执行和性能分析。但是,通过QualSyst,通过使用用户偏好调查表,访谈和观察等方法,验证了评价最好的研究选择结合使用定量分析和定性分析。本文中提出的结果可能会使打算在此背景下设计和进行AR可用性评估的设计人员受益。

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