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Explorative research on generating process of music creation based on computer simulation system

机译:基于计算机仿真系统的音乐创作生成过程的探索性研究

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The fundamental goal of using computer simulation system in the generating process of music creation, is to complete the computer system's perception of music and intelligent creation of music at the information age. Under the current information age, in the field of music, multimedia technology is mainly used on the visual and auditory aspects. And the core of the multimedia technology is the audio technology. In modern society, music has been widely needed in many fields, such as: the film and television industry, stereo audiovisual publishing houses, concerts, and so on. Due to the fact that human energy is limited, the traditional production method of music creation also has some limitations for meeting the demand of music. For the music itself, it mainly comes from nature, and the sound of nature is interrelated with the emotional melody in human sense. In the field of music, sound is made up of four main factors, namely, pitch, amplitude, length and timbre. The orderly combination of these four factors has formed a set of reasonable and orderly computer simulation system of music creation. Note is the most basic unit in a group of wonderful music, the frequency of the sound and the length of the length of notes. That is to say, the computer simulation system has certain uniqueness while using in the generation process of music creation. Meanwhile in today's information age, computer technology has been equipped with mature software and hardware facilities.
机译:在音乐创作的生成过程中使用计算机仿真系统的基本目标是在信息时代完成计算机系统对音乐的感知和音乐的智能创作。在当前信息时代,在音乐领域,多媒体技术主要用于视觉和听觉方面。多媒体技术的核心是音频技术。在现代社会中,音乐在许多领域被广泛需要,例如:影视业,立体声视听出版社,音乐会等。由于人类能量有限的事实,传统的音乐创作制作方法在满足音乐需求方面也有一定的局限性。对于音乐本身,它主要来自大自然,大自然的声音与人类感性的旋律相互关联。在音乐领域,声音由四个主要因素组成,即音高,振幅,长度和音色。这四个因素的有序结合,形成了一套合理有序的音乐创作计算机仿真系统。音符是一组美妙音乐中最基本的单元,声音的频率和音符长度的长度。也就是说,计算机仿真系统在用于音乐创作的过程中具有一定的独特性。同时,在当今的信息时代,计算机技术已经配备了成熟的软件和硬件设施。

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