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The efficacy of business simulation games in creating Decision Support Systems: An experimental investigation

机译:商业模拟游戏在创建决策支持系统中的功效:一项实验研究

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摘要

This study discusses business simulation games as teaching tools in Information Systems (IS). The discipline's traditional teaching methods, while appropriate for the dissemination of foundational knowledge, do not provide the optimal platform for students to implement IS concepts. We suggest that business simulation games are an effective way to engage students in Decision Support Systems (DSS). Specifically, we discuss our experience with a game designed to channel students into a stream of entrepreneurial decision-making. Our findings indicate that business simulation games represent a sufficiently novel approach to teaching and learning.
机译:这项研究讨论了商业模拟游戏作为信息系统(IS)中的教学工具。该学科的传统教学方法虽然适合传播基础知识,但不能为学生实施IS概念提供最佳平台。我们建议,业务模拟游戏是使学生参与决策支持系统(DSS)的有效途径。具体来说,我们通过一款旨在引导学生参与创业决策的游戏来讨论我们的经验。我们的发现表明,业务模拟游戏代表了一种足够新颖的教学方法。

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