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FlickerLab and Gonzoft have launched Gonzoft's GO real-time animation system. Available in the US exclusively from FlickerLab, the software enables users to produce and broadcast shows in real time with characters animated in 2D, 3D, and stop-motion styles: up to 16 characters performing on screen simultaneously; live switching between characters or scenes; live or stored video; and interactive games. Users can control and trigger virtually everything in the GO environment, including the animation, scenes, and camera angles. The system further offers expandable animation libraries, real-time simultaneous lip sync of up to 16 characters, and an editable timeline. The GO production solution-well suited to companies with branded characters and existing Web, mobile, and live events-enables the creation of animated characters that can perform live and interact with audiences.
机译:FlickerLab和Gonzoft已推出Gonzoft的GO实时动画系统。该软件仅在美国的FlickerLab上提供,使用户能够实时制作和广播以2D,3D和定格样式动画的角色的节目:最多可同时在屏幕上显示16个字符;在角色或场景之间实时切换;直播或存储的视频;和互动游戏。用户可以控制和触发GO环境中的几乎所有内容,包括动画,场景和摄像机角度。该系统还提供了可扩展的动画库,最多16个字符的实时实时口形同步以及可编辑的时间轴。 GO制作解决方案非常适合拥有商标角色以及现有Web,移动和现场活动的公司,从而可以创建可以现场表演并与观众互动的动画角色。

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