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Olympic AR

机译:奥运AR

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摘要

With the skill of a skater executing a triple Lutz, three companies-Yahoo, Total Immersion, and Helios—created a technically innovative augmented reality (AR) application for fans and athletes at the 2010 Olympics. "We probably developed the project in 30 days," says Greg Davis, North American general manager for Total Immersion. The goal? "We wanted an innovative, fun way to make an audience aware of Yahoo features in a mobile phone," says Barbara O'Connor, vice president of Yahoos global consumer marketing. Helios installed the interactive AR experience outside Yahoo's "Fancouver" venue in downtown Vancouver, British Columbia. Total Immersion created the experience—actually, two experiences—using its D'Fusion software. Botli experiences relied on 46-inch, thin-bezel Samsung monitors installed in "windows" on the outside walls of the Fancouver building. "You can see that they're fabricated, wrapped in vinyl," says Davis. Inside, powering the experiences, are dual-core Pentium-based "black boxes" equipped with AMD ATI 4870 graphics cards.
机译:凭借溜冰者执行三重Lutz的技巧,雅虎,Total Immersion和Helios这三家公司为2010年奥运会的球迷和运动员创造了技术创新的增强现实(AR)应用程序。 “我们可能会在30天之内开发出该项目,” Total Immersion的北美总经理Greg Davis说。目标? Yahoos全球消费者营销副总裁Barbara O'Connor表示:“我们希望采用一种新颖有趣的方法,使听众了解手机中的Yahoo功能。” Helios在不列颠哥伦比亚省温哥华市中心的雅虎“ Fancouver”会场外安装了交互式AR体验。 Total Immersion使用其D'Fusion软件创建了一种体验,实际上是两种体验。 Botli的体验依赖于安装在Fancouver大楼外墙“窗户”中的46英寸薄边框三星显示器。戴维斯说:“您可以看到它们是用乙烯包裹的,是人造的。”内部为体验提供动力的是配备AMD ATI 4870显卡的基于奔腾的双核“黑匣子”。

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