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SOFTWARE

机译:软件

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Autodesk recently previewed its new Stingray Game Engine and launched Autodesk Maya LT 2016, the latest release of its 3D animation and modeling software for professional indie game developers.The Stingray Game Engine, built using the core technology behind the Bitsquid engine acquired last summer, is currently in development and comprises tools that make it easier to bring graphically advanced games to market on a wide range of platforms. A technical preview at GDC highlighted several core areas of focus, including a live link between Stingray and multiple target devices that allows game designers to evaluate their titles simultaneously on multiple platforms, a more efficient pipeline to export 3D content, and a data-driven core architecture that makes it easier to change the look of a game without having to rewrite and re-compile the engine.
机译:Autodesk最近预览了其新的Stingray游戏引擎并发布了Autodesk Maya LT 2016,这是针对专业独立游戏开发人员的3D动画和建模软件的最新版本.Stingray Game Engine是使用去年夏天收购的Bitsquid引擎背后的核心技术构建的。目前正在开发中,其工具可简化将图形化高级游戏投放到各种平台上的过程。 GDC的技术预览突出了几个重点领域,包括Stingray与多个目标设备之间的实时链接,使游戏设计师可以在多个平台上同时评估其游戏标题,更高效的管道输出3D内容以及数据驱动的核心无需重新编写和重新编译引擎即可轻松更改游戏外观的体系结构。

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  • 来源
    《Computer Graphics World》 |2015年第2期|32-32|共1页
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