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Automatic Reconstruction of Unstructured 3D Data: Combining a Medial Axis and Implicit Surfaces

机译:自动重建非结构化3D数据:结合中间轴和隐式曲面

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摘要

This paper presents a new method that combines a medial axis and implicit surfaces in order to reconstruct a 3D solid from an unstructured set of points scattered on the object's surface. The representation produced is based on iso-surfaces generated by skeletons, and is a particularly compact way of defining a smooth free-form solid. The method is based on the minimisation of an energy representing a "distance" between the set of data points and the iso-surface, resembling previous reserach. Initialisation, however, is more robust and efficient since there is computation of the medial axis of the set of points. Instead of subdividing existing skeletons in order to refine the object's surface, a new reconstruction algorithm progressively selects skeleton-points from the pre-computed medial axis using an heuristic principle based on a "local energy" criterion. This drastically speeds up the reconstruction process. Moreover, using the medial axis allows reconstruction of objects with complex topology and geometry, like objects that have holes and branches or that are composed of several connected components. This process is fully automatic. The method has been successfully applied to both synthetic and real data.
机译:本文提出了一种结合了中间轴和隐式曲面的新方法,以便从散布在对象曲面上的一组非结构化点重建3D实体。生成的表示基于骨骼生成的等值面,并且是定义平滑自由形式实体的特别紧凑的方式。该方法基于使表示数据点集和等值面之间的“距离”的能量最小,类似于先前的研究。但是,由于存在一组点的中间轴的计算,因此初始化更加健壮和高效。一种新的重建算法不是细分现有骨骼以细化对象的表面,而是使用启发式原理基于“局部能量”准则从预先计算的中间轴逐渐选择骨骼点。这大大加快了重建过程。此外,使用中间轴可以重建具有复杂拓扑和几何形状的对象,例如具有孔和分支或由多个连接的组件组成的对象。此过程是全自动的。该方法已成功应用于合成和真实数据。

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