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Syntactic and Semantic Analysis for Extended Feedback on Computer Graphics Assignments

机译:计算机图形分配扩展反馈的句法和语义分析

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摘要

Modern computer graphics courses require students to complete assignments involving computer programming. The evaluation of student programs, either by the student (self-assessment) or by the instructors (grading) can take a considerable amount of time and does not scale well with large groups. Interactive judges giving a pass/fail verdict do constitute a scalable solution, but they only provide feedback on output correctness. In this article, we present a tool to provide extensive feedback on student submissions. The feedback is based both on checking the output against test sets, as well as on syntactic and semantic analysis of the code. These analyses are performed through a set of code features and instructor-defined rubrics. The tool is built with Python and supports shader programs written in GLSL. Our experiments demonstrate that the tool provides extensive feedback that can be useful to support self-assessment, facilitate grading, and identify frequent programming mistakes.
机译:现代计算机图形课程要求学生完成涉及计算机编程的作业。由学生(自我评估)或教师(分级)的学生课程的评估可以采取相当大的时间,并且不会与大型群体展现得很好。提供通行证/失败判决的互动法官确实构成了可扩展的解决方案,但它们仅提供有关输出正确性的反馈。在本文中,我们提出了一个工具,为学生提交提供了广泛的反馈。反馈基于检查对测试集的输出,以及代码的句法和语义分析。这些分析是通过一组代码特征和讲师定义的rubrics执行的。该工具是用Python构建的,并支持用GLSL编写的着色程序程序。我们的实验表明,该工具提供了广泛的反馈,可用于支持自我评估,促进分级,并确定频繁的编程错误。

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