...
首页> 外文期刊>Computer assisted language learning >Evaluating listening and speaking skills in a mobile game-based learning environment with situational contexts
【24h】

Evaluating listening and speaking skills in a mobile game-based learning environment with situational contexts

机译:在具有情境的基于移动游戏的学习环境中评估听力和口语技能

获取原文
获取原文并翻译 | 示例
           

摘要

Game-based learning activities that facilitate students' listening and speaking skills were designed in this study. To participate in learning activities, students in the control group used traditional methods, while students in the experimental group used a mobile system. In our study, we looked into the feasibility of mobile game-based learning activities. One experiment was carried out and the results revealed that the experimental-group students significantly outperformed the control-group students on the verbal post-test. However, the performance of the two groups was equal on the listening post-test. Two variables (the average score for the interactive jigsaw game and the number of designed cards) were found to be the most important factors for influencing students' performance in the verbal post-test. Furthermore, most students had positive perceptions toward learning activities that are supported by a mobile system. These results suggest that game-based learning activities can significantly improve students' speaking skills if driven by a mobile system. Furthermore, these results suggest that learning activities with a mobile system foster students to (1) practice speaking English as a foreign language (EFL) more frequently as well as to reflect on their speech; (2) create meaningful sentences and speak with greater accuracy and confidence; and (3) practice speaking EFL in an authentic context.
机译:本研究设计了基于游戏的学习活动,以促进学生的听力和口语技能。为了参加学习活动,对照组的学生使用传统方法,而实验组的学生使用移动系统。在我们的研究中,我们研究了基于移动游戏的学习活动的可行性。进行了一项实验,结果表明,在口语后测中,实验组学生的表现明显优于对照组学生。但是,两组的表现在听后测中是相等的。发现两个变量(交互式拼图游戏的平均分数和设计的纸牌的数量)是影响学生口语后测成绩的最重要因素。此外,大多数学生对由移动系统支持的学习活动抱有积极的看法。这些结果表明,基于游戏的学习活动可以在移动系统的推动下显着提高学生的口语能力。此外,这些结果表明,通过移动系统进行的学习活动使学生能够(1)更频繁地练习说英语作为外语(EFL)并反思自己的讲话; (2)创造有意义的句子,并以更高的准确性和自信度说话; (3)在真实的环境中练习说EFL。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号