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An Optical-Fog assisted EEG-based virtual reality framework for enhancing E-learning through educational games

机译:基于光雾辅助的基于EEG的虚拟现实框架,用于通过教育游戏增强电子学习

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摘要

Virtual reality (VR) combined with cloud computing has become the pioneer to provide e-learning for making education accessible across the globe. To enhance e-learning experience, electroencephalography (EEG) based educational games are widely used to improve the cognitive and learning skills of students. This method records the electrical activities of the brain of participating students to enhance prevailed knowledge and experience by using a virtual environment. In the present cloud computing paradigm, VR faces many challenges to adapt EEG-based educational games for e-learning due to their intensive demands of low-delay, optimum bandwidth, and minimum energy consumption. In this paper, an Optical-Fog assisted EEG-based virtual reality framework is proposed that uses the resources of the optical network to enhance the e-learning experience. An EEG-based VR framework is designed with six modules those are deployed at both Edge-Fog layer and Optical-Fog layer in the Optical-Fog network. In addition, a Software Defined Network (SDN) is used to reduce the delay that improves the Quality of experience (QoE). For simulating the experiment, IFogSim is used to implement both Optical-Fog-based and cloud-based deployment scenarios for playing games. Subsequently, a novel algorithm is proposed for implementing Optical-Fog-based module placement strategy. The performance of the framework is evaluated by computing average delay, network usage, and energy consumption. The results show the significant advantages of the optical network for playing EEG-based games.
机译:虚拟现实(VR)与云计算的结合已经成为提供电子学习以使全球范围内的教育普及的先驱。为了增强电子学习体验,基于脑电图(EEG)的教育游戏被广泛用于提高学生的认知和学习技能。该方法通过使用虚拟环境记录参加活动的学生大脑的电活动,以增强普遍的知识和经验。在当前的云计算范例中,由于虚拟化对低延迟,最佳带宽和最低能耗的强烈要求,因此要使其适应基于EEG的教育游戏进行电子学习面临许多挑战。本文提出了一种基于光雾辅助的基于EEG的虚拟现实框架,该框架利用光网络的资源来增强电子学习体验。基于EEG的VR框架设计有六个模块,分别部署在Optical-Fog网络的Edge-Fog层和Optical-Fog层。此外,软件定义网络(SDN)用于减少延迟,从而改善体验质量(QoE)。为了模拟实验,IFogSim用于实施基于光学雾的部署方案和基于云的部署方案。随后,提出了一种新的算法来实现基于光学雾的模块放置策略。框架的性能通过计算平均延迟,网络使用率和能耗来评估。结果显示了光网络在玩基于EEG的游戏方面的显着优势。

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