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Mobile Data Offloading With Almost Blank Subframe in LTE-LAA and Wi-Fi Coexisting Networks Based on Coalition Game

机译:基于联盟博弈的LTE-LAA和Wi-Fi共存网络中几乎空白子帧的移动数据卸载

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摘要

The problem of spectrum scarcity has raised the prospect of coexisting network. For example, long-term evolution-licensed-assisted access (LTE-LAA & Wi-Fi) can operate in the same frequency band. However, interference between the two different radio access technologies can severely reduce the performances of both networks. To mitigate this interference, the concept of an almost blank subframe (ABS) has been proposed. However, because the LTE-LAA macrocell must remain silent, this provides no incentive for its throughput enhancement. In this letter, we propose a transaction between LTE-LAA and Wi-Fi using ABS together with offloading. We model a time-resource utility model by jointly considering the resource consumed for ABS and offloading, and then formulate a coalition game. To achieve the solution of a coalition game, we consider two fairness concepts: min-max and Shapley fairness. We then verify the performance of the proposed game using simulations. It is shown that the proposed game model can improve resource utilization through the joint use of ABS and offloading.
机译:频谱稀缺的问题提高了网络共存的前景。例如,长期演进许可辅助访问(LTE-LAA和Wi-Fi)可以在同一频带中运行。但是,两种不同的无线电接入技术之间的干扰会严重降低两个网络的性能。为了减轻这种干扰,已经提出了几乎空白的子帧(ABS)的概念。但是,由于LTE-LAA宏小区必须保持静默状态,因此不会为其吞吐量提高提供任何动力。在这封信中,我们建议使用ABS和卸载功能在LTE-LAA和Wi-Fi之间进行交易。通过共同考虑ABS和卸载所消耗的资源,对时间资源效用模型进行建模,然后制定联合博弈。为了实现联盟游戏的解决方案,我们考虑了两个公平概念:最小-最大和Shapley公平。然后,我们使用模拟验证所提出游戏的性能。结果表明,所提出的博弈模型可以通过联合使用ABS和卸载来提高资源利用率。

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