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Multi-path transmission control scheme combining bandwidth aggregation and packet scheduling for real-time streaming in multi-path environment

机译:结合带宽聚合和分组调度的多路径传输控制方案,用于多路径环境中的实时流传输

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摘要

These days, a wide variety of wireless interfaces are available to connect to Internet. When coverage area of these different technologies overlap, receiver equipped with multiple interfaces can use them simultaneously to improve the performance of its applications in terms of bandwidth rely on bandwidth aggregation. However, specific conditions such as bottleneck bandwidth and end-to-end delay need to be accounted for before using such techniques. If this problem of end-to-end delay and bottleneck bandwidth are not properly addressed, there may be many packets along multiple paths which can arrive late and can lead to a large number of out-of-order packets at the receiver, which can eventually cause serious degradation of video quality at the receiver. For this reason, in this study, the authors propose a multi-path transmission control scheme (MTCS) combining bandwidth aggregation and packet scheduling for real-time streaming in a multi-path environment. In a bandwidth aggregation scheme, the authors propose a mathematical model to find the transmission rate over each path in order to obtain the optimal total throughput. However, the endto- end delay of each path is not the same. The out-of-order packets problem will become serious in a multipath environment. Therefore the authors propose a packet scheduling scheme to arrange the transmission sequence in order to effectively minimise the impact of packet reordering at the receiver. Our proposed control scheme not only aggregates the available bandwidth of multiple paths, but also reduces the time of packet reordering at the receiver. Experimental results show with our proposed scheme, the authors not only obtain the optimal transmission throughput but also reduce packet reordering delays under varying drop and delay conditions caused by the underlying network.
机译:如今,各种各样的无线接口可用于连接到Internet。当这些不同技术的覆盖范围重叠时,配备有多个接口的接收器可以同时使用它们来提高其应用程序的性能,这取决于带宽取决于带宽聚合。但是,在使用此类技术之前,必须考虑诸如瓶颈带宽和端到端延迟之类的特定条件。如果没有正确解决端到端延迟和瓶颈带宽的问题,则沿多条路径的许多数据包可能会延迟到达,并可能导致接收器处出现大量乱序数据包,最终会导致接收器的视频质量严重下降。因此,在这项研究中,作者提出了一种多路径传输控制方案(MTCS),该方案将带宽聚合和数据包调度相结合,以在多路径环境中进行实时流传输。在带宽聚合方案中,作者提出了一个数学模型来查找每个路径上的传输速率,以获得最佳的总吞吐量。但是,每条路径的端到端延迟都不相同。在多路径环境中,乱序数据包问题将变得严重。因此,作者提出了一种分组调度方案来安排传输序列,以便有效地最小化分组在接收机处的重新排序的影响。我们提出的控制方案不仅聚合了多条路径的可用带宽,而且减少了接收器中数据包重新排序的时间。实验结果表明,利用我们提出的方案,作者不仅获得了最佳的传输吞吐量,而且还减少了由底层网络引起的各种丢弃和延迟条件下的数据包重新排序延迟。

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    《Communications, IET》 |2010年第8期|p.937-945|共9页
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