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Group force mobility model and its obstacle avoidance capability

机译:群力机动模型及其避障能力

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摘要

Many mobility models attempt to provide realistic simulation to many real world scenarios. However, existing mobility models, such as RPGM [X. Hong. M. Gerla, G. Pei, C. Chiang, A group mobility model for ad hoc wireless networks, in: Proceedings of ACM/IEEE MSWiM'99, Seattle, WA, August 1999, pp. 53-60] and others, fail to address many aspects. These limitations range from mobile node (MN) collision avoidance, obstacle avoidance, and the interaction of MNs within a group. Our research, the group force mobility model (GFMM) [S.A. Williams, D. Huang, A group force mobility model, Appeared at 9th Communications and Networking Simulation Symposium, April 2006], proposes a novel idea which introduces the concept of attraction and repulsion forces to address many of these limitations. Williams and Huang [A group force mobility model, Appeared at 9th Communications and Networking Simulation Symposium, April 2006] described some of the limitations and drawbacks that many models neglect. This model effectively simulates the interaction of MNs within a group, the interaction of groups to one another, the coherency of a group, and the avoidance of collision with groups, nodes, and obstacles. This paper provides an overview of GFMM and particularly illustrates the GFMM's ability to avoid collision with obstacles, which is a vital property to posses in order to provide a realistic simulaition. We compare our model with the commonly used RPGM model and provide statistical assessments based on connectivity metrics such as link changed, link duration, and relative speed. All will be detailed and explained in this paper.
机译:许多移动性模型试图为许多现实世界场景提供逼真的模拟。但是,现有的移动性模型,例如RPGM [X.洪M. Gerla,G。Pei,C。Chiang,《 ad hoc无线网络的群组移动性模型》,载于:ACM / IEEE MSWiM'99会议录,华盛顿州西雅图市,1999年8月,第53-60页]等。解决许多方面。这些限制的范围包括移动节点(MN)的避碰,避障以及组内MN的交互。我们的研究是群力机动模型(GFMM)[S.A.威廉姆斯·D·黄(Williams,D. Huang),《群力机动模型》,出现在2006年4月第9届通信和网络模拟研讨会上],提出了一种新颖的思想,引入了吸引力和排斥力的概念来解决许多这些局限性。 Williams和Huang [团体力量机动模型,出现在2006年4月第9届通信和网络模拟研讨会上]描述了许多模型忽略的局限性和缺陷。该模型有效地模拟了一组中MN的交互,各组之间的交互,一组的连贯性以及避免与组,节点和障碍物发生碰撞。本文提供了GFMM的概述,并特别说明了GFMM避免与障碍物碰撞的能力,这对于拥有现实的仿真而言是至关重要的。我们将我们的模型与常用的RPGM模型进行比较,并根据连接性指标(例如链接更改,链接持续时间和相对速度)提供统计评估。本文将详细介绍所有这些内容。

著录项

  • 来源
    《Acta astronautica》 |2009年第8期|949-957|共9页
  • 作者单位

    Computer Science and Engineering Department, Ira A. Fulton School of Engineering, Arizona State University, USA;

    Computer Science and Engineering Department, Ira A. Fulton School of Engineering, Arizona State University, USA;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    group mobility; force; collision avoidance;

    机译:团体流动性;力;避免碰撞;

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