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Joyful information activities in serious leisure: looking for pleasure, passion and purpose

机译:严肃休闲的快乐信息活动:寻找快乐,激情和目的

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Purpose This paper provides selective findings from a broader research project on information behaviours in serious leisure. This paper focuses on the positive feelings of information seeking and sharing in this context, aiming to capture and contextualise the joy of information embedded in and inspired by leisure activities. Design/methodology/approach The required data were obtained using semi-structured interviews with 20 serious leisure participants from Wagga Wagga city in Australia, recruited via a maximum variation sampling technique. The data were fully transcribed and analysed based on a qualitative thematic analysis method. Findings The joy of information is embedded within a wide spectrum of information activities in serious leisure ranging from information seeking and browsing to information sharing and information creation. Among all these activities, information sharing with peers and a broader audience is the most joyful experience because it often generates social engagement, a sense of belonging and friendship. Moreover, serious leisure is a productive ground to transform hedonic wellness into eudaimonic well-being, while continuous information seeking and sharing play a significant role in achieving this goal. Practical implications Information system designers can use the findings to consider the emotional aspects of information seeking and sharing to improve the usability of their products. At the policy level, cultural policy writers and decision-makers can make more informed decisions to support serious leisure. Originality/value This study explores the joyful aspects of information behaviour in a unique context. Exploring the joy of information is an emerging topic in human information behaviour scholarship, and the existing knowledge on this issue is still limited. This paper can contribute to creating new knowledge in this emerging area.
机译:目的本文提供了在严重休闲的信息行为上的更广泛研究项目的选择性调查结果。本文侧重于在这种背景下寻求和分享信息的积极情绪,旨在捕捉和上下文,阐述休闲活动嵌入和启发的信息的喜悦。设计/方法/方法使用来自澳大利亚Wagga Wagga City的20名严重休闲参与者获得所需数据,通过最大的变化采样技术招募。基于定性专题分析方法完全转录和分析数据。调查结果信息的乐趣在很广泛的信息活动中,在严重的休闲范围内,从寻求和浏览信息共享和信息创建。在所有这些活动中,与同行和更广泛的受众共享的信息是最快乐的经历,因为它往往产生社会参与,归属感和友谊。此外,严肃的休闲是一种生产性的地面,将百建合健康转变为eudaimonic福祉,而持续的信息寻求和分享在实现这一目标方面发挥着重要作用。实际含义信息系统设计人员可以使用调查结果考虑寻求和分享信息的信息的情感方面,以提高其产品的可用性。在政策层面,文化政策作家和决策者可以提出更明智的决定来支持严重的休闲。原创性/值本研究在一个独特的背景下探讨了信息行为的快乐方面。探索信息的乐趣是人类信息行为奖学金中的新兴主题,而现有的本问题知识仍然有限。本文可以为在这个新兴区域创造新知识。

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