Remember the hype around virtual reality? The movement to create digitally constructed environments that stand in for real experiences took off in the 1990s with the development of computing technologies and gaming software. For architects looking to communicate their designs with greater realism, an immersive, stereoscopic visualization technique holds much appeal. However, virtual reality (VR) has been cumbersome to implement; VR labs often rely on the Cave Automatic Virtual Environment model-a small enclosure that limits the experience to one person at a time.
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