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Audio Musical Dice Game: A User-Preference-Aware Medley Generating System

机译:音频音乐骰子游戏:用户偏好感知的混合泳生成系统

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摘要

This article proposes a framework for creating user-preference-aware music medleys from users' music collections. We treat the medley generation process as an audio version of a musical dice game. Once the user's collection has been analyzed, the system is able to generate various pleasing medleys. This flexibility allows users to create medleys according to the specified conditions, such as the medley structure or the must-use clips. Even users without musical knowledge can compose medley songs from their favorite tracks. The effectiveness of the system has been evaluated through both objective and subjective experiments on individual components in the system.
机译:本文提出了一个框架,用于从用户的音乐收藏中创建用户偏好感知的音乐混合泳。我们将混合泳的产生过程视为音乐骰子游戏的音频版本。一旦分析了用户的收藏,该系统便能够生成各种令人愉快的混合泳。这种灵活性允许用户根据指定条件创建混合泳,例如混合泳结构或必须使用的夹子。即使是没有音乐知识的用户,也可以根据自己喜欢的曲目创作混合曲。该系统的有效性已通过对系统中各个组件的客观和主观实验进行了评估。

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