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Gestures a Go Go: Authoring Synthetic Human-Like Stroke Gestures Using the Kinematic Theory of Rapid Movements

机译:笔势手势:使用快速运动学原理创作类似人的笔触笔势

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摘要

Training a high-quality gesture recognizer requires providing a large number of examples to enable good performance on unseen, future data. However, recruiting participants, data collection, and labeling, etc., necessary for achieving this goal are usually time consuming and expensive. Thus, it is important to investigate how to empower developers to quickly collect gesture samples for improving UI usage and user experience. In response to this need, we introduce Gestures a Go Go (G3), a web service plus an accompanying web application for bootstrapping stroke gesture samples based on the kinematic theory of rapid human movements. The user only has to provide a gesture example once, and G3 will create a model of that gesture. Then, by introducing local and global perturbations to the model parameters, G3 generates from tens to thousands of synthetic human-like samples. Through a comprehensive evaluation, we show that synthesized gestures perform equally similar to gestures generated by human users. Ultimately, this work informs our understanding of designing better user interfaces that are driven by gestures.
机译:训练高质量的手势识别器需要提供大量示例,以在看不见的将来数据上实现良好的性能。但是,实现此目标所需的招募参与者,数据收集和标记等通常既耗时又昂贵。因此,研究如何使开发人员能够快速收集手势样本以改善UI使用和用户体验非常重要。为响应此需求,我们引入了Gestures a Go Go(G3),一种Web服务以及一个随附的Web应用程序,用于基于快速人类运动的运动学原理来引导笔画手势样本。用户只需要提供一次手势示例,G3就会创建该手势的模型。然后,通过将局部和全局扰动引入模型参数,G3生成了数十到数千个类似人的合成样本。通过全面评估,我们显示出合成手势的执行效果与人类用户生成的手势相同。最终,这项工作使我们理解了设计更好的由手势驱动的用户界面的知识。

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