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How to Interact with a Fully Autonomous Vehicle: Naturalistic Ways for Drivers to Intervene in the Vehicle System While Performing Non-Driving Related Tasks

机译:如何与完全自主车辆进行互动:在执行非驾驶相关任务时驾驶员介入车辆系统的自然主义方式

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摘要

Autonomous vehicle technology increasingly allows drivers to turn their primary attention to secondary tasks (e.g., eating or working). This dramatic behavior change thus requires new input modalities to support driver–vehicle interaction, which must match the driver’s in-vehicle activities and the interaction situation. Prior studies that addressed this question did not consider how acceptance for inputs was affected by the physical and cognitive levels experienced by drivers engaged in Non-driving Related Tasks (NDRTs) or how their acceptance varies according to the interaction situation. This study investigates naturalistic interactions with a fully autonomous vehicle system in different intervention scenarios while drivers perform NDRTs. We presented an online methodology to 360 participants showing four NDRTs with different physical and cognitive engagement levels, and tested the six most common intervention scenarios (24 cases). Participants evaluated our proposed seven natural input interactions for each case: touch, voice, hand gesture, and their combinations. Results show that NDRTs influence the driver’s input interaction more than intervention scenario categories. In contrast, variation of physical load has more influence on input selection than variation of cognitive load. We also present a decision-making model of driver preferences to determine the most natural inputs and help User Experience designers better meet drivers’ needs.
机译:自主车辆技术越来越允许司机转向次要任务的主要注意力(例如,吃或工作)。因此,这种戏剧性的行为改变需要新的输入方式来支持驾驶员互动,这必须与驾驶员的车载活动和交互情况相匹配。解决此问题的事先研究未考虑对投入的接受程度受到从事非驾驶相关任务(NDRT)的司机经历的身体和认知水平的影响,或者他们的接受如何根据互动情况而变化。本研究调查了在不同干预情景中与完全自主车辆系统的自然主义相互作用,而司机执行NDRT。我们向360名参与者提供了一个在线方法,显示了具有不同的物理和认知参与水平的四个NDRT,并测试了六种最常见的干预情景(24例)。参与者评估了我们提出的七种自然输入相互作用:触摸,语音,手势及其组合。结果表明,NDRTS影响驾驶员的输入交互超过干预方案类别。相比之下,物理负荷的变化对输入选择的影响更大,而不是认知载荷的变化。我们还提出了一个驱动程序偏好的决策模型,以确定最自然的输入,并帮助用户体验设计人员更好地满足司机的需求。

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