首页> 美国卫生研究院文献>Animals : an Open Access Journal from MDPI >Music for Monkeys: Building Methods to Design with White-Faced Sakis for Animal-Driven Audio Enrichment Devices
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Music for Monkeys: Building Methods to Design with White-Faced Sakis for Animal-Driven Audio Enrichment Devices

机译:猴子的音乐:用白色面对的SAKIS设计用于动物驱动的音频丰富设备的方法

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摘要

Animals living in captivity can benefit from new forms of technological enrichment, with auditory enrichment currently being underutilized. Here, we investigate how to provide zoo-housed white-faced saki monkeys with auditory enrichment in an animal-centred manner. To study this, we prototyped and developed an interactive system that the sakis could trigger to play audio and that tracked their interactions with the device. Importantly, we incorporated this system into the regular living environment of the sakis and developed the interaction in a way that gave them control over activating the sounds. Based on the results, we conclude that audio is a promising way to provide enrichment for small primates like sakis. Utilising our device, we demonstrate that the sakis triggered the traffic audio more than silence, rain, zen, and electronic music, with no differences between the other conditions. However, we highlight problems in using this behaviour to infer the sakis preference or how they like the system, with further research needed towards sounds for audio enrichment. Our method reveals the value of collecting early real-world data and prototyping when designing interactive technologies for zoo-housed animals. In this experiment, we found that animal-centred methods can help create technologies better suited to their purpose and ultimately towards the end-goal of improving animal welfare.
机译:生活在囚禁中的动物可以受益于新形式的技术浓缩,听觉富集目前正在未充分利用。在这里,我们调查如何为动物园的白面的白面的萨卡伊猴提供,以动物为中心的富集。为研究这一点,我们原型化并开发了一个交互式系统,即Sakis可以触发播放音频并跟踪它们与设备的交互。重要的是,我们将该系统纳入了Sakis的常规生活环境,并以一种方式制定了对他们控制激活声音的方式的互动。基于结果,我们得出结论,音频是为Sakis等小灵征提供丰富的有希望的方法。利用我们的设备,我们展示了Sakis触发了交通音频,而不是沉默,雨,禅和电子音乐,在其他条件之间没有差异。但是,我们突出了使用这种行为来推断出萨基斯偏好或如何喜欢该系统的问题,并对音频丰富的声音进行进一步的研究。我们的方法揭示了在为动物园的动物设计互动技术时收集早期现实世界数据和原型的价值。在这个实验中,我们发现以动物为中心的方法可以帮助创建更适合其目的的技术,最终迈向改善动物福利的最终目标。

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