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Will esports result in a higher prevalence of problematic gaming? A review of the global situation

机译:电子竞技会导致出现问题的游戏的发生率更高吗?回顾全球形势

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摘要

Video gaming is highly prevalent in modern culture, particularly among young people, and a healthy hobby for the majority of users. However, in recent years, there has been increasing global recognition that excessive video gaming may lead to marked functional impairment and psychological distress for a significant minority of players. Esports is a variant of video gaming. It is a relatively new phenomenon but has attracted a considerable number of followers across the world and is a multimillion dollar industry. The aim of this briefing paper is to review the global situation on esports and related public health implications.
机译:视频游戏在现代文化中非常普遍,尤其是在年轻人中,并且是大多数用户的健康爱好。但是,近年来,全球越来越多的人认识到,过多的视频游戏可能会导致极少数玩家出现明显的功能障碍和心理困扰。电子竞技是视频游戏的一种变体。这是一个相对较新的现象,但在全球吸引了相当数量的追随者,是一个价值数百万美元的行业。本简报的目的是回顾全球电子竞技状况及其对公共健康的影响。

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