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To Bluff like a Man or Fold like a Girl? – Gender Biased Deceptive Behavior in Online Poker

机译:像男人一样虚张声势或像女孩一样虚张声势? –在线扑克中的性别偏见欺骗行为

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摘要

Evolutionary psychology suggests that men are more likely than women to deceive to bolster their status and influence. Also gender perception influences deceptive behavior, which is linked to pervasive gender stereotypes: women are typically viewed as weaker and more gullible than men. We assessed bluffing in an online experiment (N = 502), where participants made decisions to bluff or not in simulated poker tasks against opponents represented by avatars. Participants bluffed on average 6% more frequently at poker tables with female-only avatars than at tables with male-only or gender mixed avatars—a highly significant effect in games involving repeated decisions. Nonetheless, participants did not believe the avatar genders affected their decisions. Males bluffed 13% more frequently than females. Unlike most economic games employed exclusively in research contexts, online poker is played for money by tens of millions of people worldwide. Thus, gender effects in bluffing have significant monetary consequences for poker players.
机译:进化心理学表明,男人比女人更容易欺骗自己的地位和影响力。性别观念也会影响欺骗行为,这与普遍的性别定型观念有关:女性通常被认为比男性更虚弱,更容易受骗。我们在一个在线实验(N = 502)中评估了虚张声势,参与者在对由化身代表的对手的模拟扑克任务中做出是否虚张声势的决定。在只有女性头像的扑克桌上,参与者的虚张声势平均要多于只有男性头像或性别混合头像的桌上的诈骗频率。在涉及重复决策的游戏中,这种影响非常显着。但是,参与者不相信虚拟形象的性别会影响他们的决定。男性的诈frequently频率比女性高13%。与大多数专门用于研究环境的经济游戏不同,在线扑克是全世界数以千万计的人为钱而玩的游戏。因此,诈bl中的性别效应对扑克玩家而言具有重大的金钱后果。

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