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Touchscreen Technology in the Study of Cognition-Related Behavior

机译:触摸屏技术在认知行为研究中的应用

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摘要

There is a growing need for new translational animal models designed to capture complex behavioral phenotypes implicated in addiction and other neuropsychiatric conditions. For example, a complete understanding of the effects of commonly abused drugs, as well as, candidate medications, requires assessments of their effects on learning, memory, attention, and other cognition-related behavior. Modern touch-sensitive technology provides an extremely flexible means to expose an experimental subject to a variety of complex behavioral tasks designed to assay dimensions of cognitive function before, during, and after drug administration. In addition to tailored variants of gold standard cognitive assessments, touchscreen chambers offer the ability to develop novel tasks based upon the researcher’s needs. This methods perspective presents 1) a brief review of previous touchscreen-based animal studies, 2) a primer on the construction of a touch-sensitive experimental chamber, and 3) data from a proof-of-concept study examining cross-species continuity in performance across a diverse assortment of animal subjects (rats, marmosets, squirrel monkeys, rhesus macaques) using the repeated acquisition task – a modern variant of a traditional animal model of learning. Taken together, the procedures and data discussed in this review illustrate the point that contemporary touchscreen methodology can be tailored to desired experimental goals and adapted to provide formal similarity in cognition-related tasks across experimental species. Moreover, touchscreen methodology allows for the development of new translational models that emerge through laboratory and clinical discovery to capture important dimensions of complex behavior and cognitive function.
机译:越来越需要设计用于捕获与成瘾和其他神经精神疾病有关的复杂行为表型的新型转化动物模型。例如,要全面了解常用药物以及候选药物的作用,就需要评估其对学习,记忆,注意力和其他与认知有关的行为的作用。现代的触敏技术提供了一种极其灵活的方式,使实验对象可以承受各种复杂的行为任务,这些任务旨在分析给药前,给药中和给药后认知功能的大小。除了量身定制的金标准认知评估变体之外,触摸屏试验箱还能够根据研究人员的需求开展新颖的任务。这种方法的观点提出了1)对以前基于触摸屏的动物研究的简要回顾; 2)关于触敏实验室构造的入门知识;以及3)来自概念验证研究的数据,该研究检查了跨物种连续性使用重复获取任务-传统动物学习模型的现代变体,在各种动物科目(大鼠,mar猴,松鼠猴,恒河猴)上表现出色。综上所述,本综述中讨论的程序和数据说明了这一点,即现代触摸屏方法可以根据所需的实验目标进行定制,并可以在整个实验物种的认知相关任务中提供形式上的相似性。此外,触摸屏方法允许开发新的翻译模型,该模型通过实验室和临床发现而出现,以捕获复杂行为和认知功能的重要方面。

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