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New Algorithms for Computing the Time-to-Collision in Freeway Traffic Simulation Models

机译:在高速公路交通仿真模型中计算碰撞时间的新算法

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摘要

Ways to estimate the time-to-collision are explored. In the context of traffic simulation models, classical lane-based notions of vehicle location are relaxed and new, fast, and efficient algorithms are examined. With trajectory conflicts being the main focus, computational procedures are explored which use a two-dimensional coordinate system to track the vehicle trajectories and assess conflicts. Vector-based kinematic variables are used to support the calculations. Algorithms based on boxes, circles, and ellipses are considered. Their performance is evaluated in the context of computational complexity and solution time. Results from these analyses suggest promise for effective and efficient analyses. A combined computation process is found to be very effective.
机译:探索了估计碰撞时间的方法。在交通仿真模型的背景下,放宽了基于经典车道的车辆位置概念,并研究了新的,快速而有效的算法。以轨迹冲突为主要焦点,探讨了使用二维坐标系跟踪车辆轨迹并评估冲突的计算程序。基于矢量的运动学变量用于支持计算。考虑基于框,圆和椭圆的算法。在计算复杂度和求解时间的背景下评估它们的性能。这些分析的结果表明进行有效和高效分析的希望。发现组合的计算过程非常有效。

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