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A Plea for Caution: Violent Video Games the Supreme Court and the Role of Science

机译:告诫:暴力视频游戏最高法院和科学的作用

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摘要

On November 2, 2010, the US Supreme Court heard arguments in the case of Schwarzenegger v Entertainment Merchants Association, with a ruling expected in 2011. This case addressed whether states have the right to restrict freedom of speech by limiting the sale of violent video games to minors. To date, 8 states have tried to pass legislation to this effect, with all attempts being found unconstitutional by lower courts. In large part, the Supreme Court's decision will be determined by its review and interpretation of the medical and social science literature addressing the effects of violent video games on children. Those on both sides of the violent video game debate claim that the scientific literature supports their opinions. Some involved in the debate have proclaimed that the debate is scientifically settled and that only people holding personal interests and biases oppose these “established truths.” We review the historical similarities found in the 1950s comic book debate and studies identified from a PubMed search of the term violent video games showing both the harmful and beneficial effects of these video games. We define factors that physicians need to consider when reading and stating opinions about this literature. Opinions from past court rulings are discussed to provide insight into how judges may approach the application of these social science studies to the current legal issue. Although on the surface the case of Schwarzenegger v Entertainment Merchants Association pertains only to the restriction of violent video games, it may establish principles about how medical and public health testimony can affect fundamental constitutional rights and how much and on what basis the courts will defer to legislators' reliance on unsettled science.
机译:2010年11月2日,美国最高法院针对Schwarzenegger诉娱乐商人协会一案进行了听证,预计将于2011年作出裁决。该案涉及国家是否有权通过限制销售暴力视频游戏来限制言论自由给未成年人。迄今为止,已有8个州试图通过立法达到这一目的,而所有尝试均被下级法院认定为违宪。最高法院的裁决很大程度上将取决于对有关暴力视频游戏对儿童的影响的医学和社会科学文献的审查和解释。激烈的视频游戏辩论的双方都声称,科学文献支持他们的观点。参与辩论的一些人宣称,辩论是科学解决的,只有持有个人利益和偏见的人才反对这些“既定事实”。我们回顾了1950年代漫画辩论中发现的历史相似之处,以及从PubMed搜索的暴力视频游戏一词中发现的研究,这些视频既显示了这些视频游戏的有害影响,也显示了其有益的影响。我们定义了医师在阅读和陈述有关这些文献的观点时需要考虑的因素。讨论了过去法院裁决的观点,以洞悉法官如何将这些社会科学研究方法应用于当前法律问题。尽管从表面上看,Schwarzenegger诉娱乐商人协会一案仅涉及暴力视频游戏的限制,但它可以确立有关医疗和公共卫生证词如何影响基本宪法权利以及法院将在多大程度上以及在何种基础上遵循的原则立法者对未解决的科学的依赖。

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