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Spatial stimulus-response compatibility and affordance effects are not ruled by the same mechanisms

机译:空间刺激-反应的相容性和负担能力不受相同机制的支配

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摘要

Stimulus position is coded even if it is task-irrelevant, leading to faster response times when the stimulus and the response locations are compatible (spatial Stimulus–Response Compatibility–spatial SRC). Faster responses are also found when the handle of a visual object and the response hand are located on the same side; this is known as affordance effect (AE). Two contrasting accounts for AE have been classically proposed. One is focused on the recruitment of appropriate grasping actions on the object handle, and the other on the asymmetry in the object shape, which in turn would cause a handle-hand correspondence effect (CE). In order to disentangle these two accounts, we investigated the possible transfer of practice in a spatial SRC task executed with a S–R incompatible mapping to a subsequent affordance task in which objects with either their intact handle or a broken one were used. The idea was that using objects with broken handles should prevent the recruitment of motor information relative to object grasping, whereas practice transfer should prevent object asymmetry in driving handle-hand CE. A total of three experiments were carried out. In Experiment 1 participants underwent an affordance task in which common graspable objects with their intact or broken handle were used. In Experiments 2 and 3, the affordance task was preceded by a spatial SRC task in which an incompatible S–R mapping was used. Inter-task delays of 5 or 30 min were employed to assess the duration of transfer effect. In Experiment 2 objects with their intact handle were presented, whereas in Experiment 3 the same objects had their handle broken. Although objects with intact and broken handles elicited a handle-hand CE in Experiment 1, practice transfer from an incompatible spatial SRC to the affordance task was found in Experiment 3 (broken-handle objects), but not in Experiment 2 (intact-handle objects). Overall, this pattern of results indicate that both object asymmetry and the activation of motor information contribute to the generation of the handle-hand CE effect, and that the handle AE cannot be reduced to a SRC effect.
机译:即使与任务无关,刺激位置也会被编码,当刺激和响应位置兼容时(空间刺激-反应兼容性-空间SRC),可以缩短响应时间。当视觉对象的手柄和响应手位于同一侧时,也会发现更快的响应。这就是所谓的负担能力(AE)。传统上已经提出了两种不同的AE解释。一个集中在对象手柄上适当的抓握动作的募集上,另一个集中在对象形状的不对称性上,这又会引起手柄-手的对应效果(CE)。为了弄清这两个方面,我们研究了在空间SRC任务中实践的可能转移,该任务通过与SR不兼容的映射执行到随后的供应任务,在该任务中,使用了具有完整句柄或损坏的对象的对象。想法是,使用具有折断手柄的物体应防止收集与抓握物体有关的运动信息,而练习传递应防止在驱动手柄CE时物体不对称。总共进行了三个实验。在实验1中,参与者进行了一项负担任务,其中使用了具有完整或损坏手柄的常见可抓握对象。在实验2和3中,提供任务之前是空间SRC任务,其中使用了不兼容的S–R映射。任务间延迟5或30分钟用于评估转移效果的持续时间。在实验2中,呈现了具有完整手柄的对象,而在实验3中,呈现了相同对象的手柄已损坏。尽管在实验1中具有完整手柄和断开手柄的对象引发了手柄手CE,但在实验3(断开手柄的对象)中发现了从不兼容的空间SRC到承担任务的实践转移,但在实验2中却没有发现(从完整手柄对象中) )。总体而言,这种结果模式表明,物体的不对称性和运动信息的激活都有助于手柄CE效果的产生,并且手柄AE无法降低为SRC效果。

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