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Animation of natural scene by virtual eye-movements evokes high precision and low noise in V1 neurons

机译:通过虚拟的眼球运动对自然场景进行动画处理可唤起V1神经元的高精度和低噪声

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摘要

Synaptic noise is thought to be a limiting factor for computational efficiency in the brain. In visual cortex (V1), ongoing activity is present in vivo, and spiking responses to simple stimuli are highly unreliable across trials. Stimulus statistics used to plot receptive fields, however, are quite different from those experienced during natural visuomotor exploration. We recorded V1 neurons intracellularly in the anaesthetized and paralyzed cat and compared their spiking and synaptic responses to full field natural images animated by simulated eye-movements to those evoked by simpler (grating) or higher dimensionality statistics (dense noise). In most cells, natural scene animation was the only condition where high temporal precision (in the 10–20 ms range) was maintained during sparse and reliable activity. At the subthreshold level, irregular but highly reproducible membrane potential dynamics were observed, even during long (several 100 ms) “spike-less” periods. We showed that both the spatial structure of natural scenes and the temporal dynamics of eye-movements increase the signal-to-noise ratio by a non-linear amplification of the signal combined with a reduction of the subthreshold contextual noise. These data support the view that the sparsening and the time precision of the neural code in V1 may depend primarily on three factors: (1) broadband input spectrum: the bandwidth must be rich enough for recruiting optimally the diversity of spatial and time constants during recurrent processing; (2) tight temporal interplay of excitation and inhibition: conductance measurements demonstrate that natural scene statistics narrow selectively the duration of the spiking opportunity window during which the balance between excitation and inhibition changes transiently and reversibly; (3) signal energy in the lower frequency band: a minimal level of power is needed below 10 Hz to reach consistently the spiking threshold, a situation rarely reached with visual dense noise.
机译:突触噪声被认为是限制大脑计算效率的因素。在视觉皮层(V1)中,体内存在持续的活动,并且在整个试验中,对简单刺激的尖峰反应高度不可靠。但是,用于绘制感受野的刺激统计数据与自然的运动运动过程中所经历的刺激统计数据完全不同。我们在麻醉和瘫痪的猫中记录了细胞内的V1神经元,并将它们对模拟的眼动动画产生的全场自然图像的尖峰和突触响应与较简单的(光栅)或更高的维数统计(密集的噪声)所诱发的图像进行了比较。在大多数单元中,自然场景动画是在稀疏和可靠活动期间保持高时间精度(在10–20 ms范围内)的唯一条件。在亚阈值水平上,即使在很长(几百毫秒)的“无尖峰”期间,也观察到了不规则但高度可再现的膜电位动力学。我们表明,自然场景的空间结构和眼动的时间动态都通过信号的非线性放大并降低了阈值以下的背景噪声来增加信噪比。这些数据支持这样的观点,即V1中神经代码的稀疏性和时间精度可能主要取决于三个因素:(1)宽带输入频谱:带宽必须足够丰富,以便在循环期间最佳地吸收空间和时间常数的多样性加工(2)激发和抑制之间紧密的时间相互作用:电导测量结果表明,自然场景统计数据有选择地使尖峰机会窗口的持续时间变窄,在此期间,激发和抑制之间的平衡会瞬时且可逆地变化; (3)较低频段的信号能量:在10 Hz以下需要最小的功率水平才能始终达到尖峰阈值,这种情况很少出现视觉密集的噪声。

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