Based on the university-enterprise cooperation project practice course of game taching studio in Shenzhen Polytechnic, this article expounds the development situation of the studio from the setting, operating process and way and operation evaluation and so on. It carries out the teaching research "working process oriented game design and making course system development" and explores the university-enterprise"collaborative education of production, study and research"design practice teaching mode.%本文围绕深圳职业技术学院游戏专业教学工作室的校企合作项目化实践课程展开分析,从工作室的设置、运行过程与方式以及运行评价等多方面阐述了该工作室的发展状况,进行“以工作过程为导向的游戏设计与制作课程体系开发”的教学研究,探索校企“产学研协同育人”的设计实践教学模式。
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