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浅析模拟时代的3D技术与数字时代3D技术

         

摘要

3D(Three Dimension)即三维技术由来已久,几乎与电影同步发明与发展,20世纪50年代,以《非洲历险记》(Bwana Devil)为标志(3D技术)迎来第一个应用和票房的高潮,但在与其他新技术的更新选择中被排挤,最终由于自身系统的复杂性陷入了第一个低谷。如同历史的前进一样,技术的更新也是一个循环往复的过程,随着数字技术的发展以及其在电影工业各流程中的普及,原来模拟时代3D技术的难关已经基本被克服,而3D技术的优势,即带来最类似人眼睛的视觉特点,比2D更广阔的视觉空间等等则越来越重新被重视。本文重在讨论和分析模拟时代的3D技术与数字时代3D技术的关系。%3D (Three Dimension) technology was almost simulta-neously invented with the film and develops with the latter. Due to technological update and the complexity of its system, 3D technology was caught in the first trough. But with technological development and update, the former difficulties has been almost overcome, and 3D technology has brought people with wider and wider visual space. This paper mainly discusses and analyzes the relationship between 3D technology in the analog era and the digital era.

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