A new interpolation algorithm for Head-Related Transfer Function (HRTF) is proposed to realize 3D sound reproduction via headphones in arbitrary spatial direction. HRTFs are modeled as a weighted sum of spherical harmonics on a spherical surface. Truncated Singular Value Decomposition (SVD) is adopted to calculate the weights of the model. The truncation number is chosen according to Frobenius norm ratio and the partial condition number. Compared with other interpolated methods, our proposed approach not only is continuous but exploits global information of available directions. The HRTF from any desired direction can be obtained more accurately and robustly. Reconstructed and interpolated results demonstrate that our proposed algorithm acquired better performance.
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