结合了Unity3D引擎在南极数字站区管理应用系统项目中的应用,详细介绍了应用Unity3D制作站区虚拟现实场景,对站区真实地形导入、动画制作、场景灯光布置、模型正确材质类型的调节、粒子系统及外部场景的制作等站区虚拟现实场景制作中的关键技术进行了研究.%Combined with the application of Unity3D engine in the south - polar Digital Station Management Application System pro ject, this paper introduced making station virtual reality scenes with Unity3D,and studied the critical technique of making virtual real ity scenes ,which contains importing real terrain station area, animation, scene lighting layout, correcting models material type, parti cle system and external scene making.
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