为避免传统意义上低层次、低效率的重复开发,通过对HIA联邦成员的仿真流程及内部接口关系的研究,构建了基于HLA标准的由鱼雷、发射艇、目标、对抗器材等联邦成员组成的鱼雷作战对抗分布交互仿真系统,给出了仿真系统的网络拓扑结构,完成了联邦成员的功能实现.介绍了水声对抗条件下的基本作战仿真流程,包括初始设定、仿真计算、搜索探测、决策方案、双方武器或干扰器材的对抗过程、仿真结束等六个阶段:完成了鱼雷武器系统在潜一潜,舰一潜对抗态势条件下的弹道仿真研究.%In order to ovoid low level and inefficient exploitation , by means of researching of simulation flow and inside interface of HLA federation member, based on HLA standard, torpedo warfare simulation system is established by federation members such as torpedo, launch ship, target and confront equipments.This paper introduces the principal campaign simulation flow under the different countermove.It consists of the initialization, searching, detecting, decision, and the countermine process for weapon and countermeasure, and it investigates the ballistic trajectory simulation under the submarine to submarine countermine situation.
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