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Frameworks for visualizing real-time construction operation simulations.

机译:用于可视化实时施工操作模拟的框架。

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摘要

Visualized construction information may provide more impressive and interactive effects to information users. For construction operation designers and operators, enhanced visualization information may promote their skill and knowledge level and in turn elevate the performance of each individual operation they design or operator in a construction project. Construction operations can be simulated in real time with fully visualized computer graphics to convey to users even more direct and effective construction information. However, the path for constructing fully visualized, dynamic and three-dimensional simulations for construction operations is not straightforward.;Construction operation simulation is a program of an abstracted system used to represent the key characteristics and properties of the real construction operation system. Therefore, a construction operation simulation system should be capable of at least generating a virtual simulation environment, performing operational calculations and handling uncertainties of the represented system.;This research proposes a system structure of simulation frameworks that provide approaches for constructing construction operation simulations that are real-timely visualized in real time and are three-dimensional. This framework concept enhances the ideas of software modularity and reusability for facilitating creating complex applications. The proposed structure of the simulation frameworks consisted of three parts: the visualization framework, the modeling framework and the control modules framework. These three simulations frameworks, as their names suggest, in the simulation system will perform visualizing, model calculations and control tasks respectively. The combined outputs of these tasks enable the simulation to appear like real, operate like real, and react like real.;In the visualization framework, general models and methodologies in computer graphics for rendering a simulation scene in real time and graphical user interface are included. This framework is indeed the rendering power-house that will promptly perform calculations in object transformation, viewing transformation, generating lighting and textures, displaying simulation data, and providing interactive operation functions. The second simulation framework, the modeling framework, contains libraries and functions needed for simulation operation calculations. In this research, a rigid body physics engine is implemented and included as the main component of this framework. This physics engine can dynamically compute three dimensional motions and movements of rigid bodies simulated in the scene; and in turn calculate the corresponding reactions between rigid bodies if collisions occur. The third simulation framework, the control module framework, holds libraries and functions that enable the simulation system to better handle uncertainties and vagueness in real situations.;Due to the framework modularity and reusability, purpose-specific simulation applications can be created easily. Simulation applications can be created based on the need of specific study objective by just generating objects or retrieving needed functions from the three established simulation frameworks. The provision of an integrated simulation structure and unlimited simulation possibilities, the utilization of software framework design, the implementation of the reliable physics engine and the extensible base program are major contributions of this research. Demonstrations of application examples are included in this research. The convenience and power of utilizing simulation frameworks in creating simulation application is also satisfactorily proved.
机译:可视化的施工信息可以为信息用户提供更令人印象深刻的互动效果。对于建筑运营设计人员和运营商而言,增强的可视化信息可以提高他们的技能和知识水平,进而提高他们在建筑项目中设计或运营的每个单独运营的性能。可以使用完全可视化的计算机图形实时模拟施工操作,以向用户传达更直接,有效的施工信息。但是,构建施工作业的完全可视化,动态和三维仿真的路径并不简单。施工作业仿真是一个抽象系统的程序,用于表示实际施工作业系统的关键特性和属性。因此,施工作业仿真系统应至少能够生成虚拟的仿真环境,执行作业计算并处理所代表系统的不确定性。;本研究提出了一种仿真框架的系统结构,该结构为构建施工作业仿真提供了方法。实时实时可视化并且是三维的。该框架概念增强了软件模块化和可重用性的思想,以促进创建复杂的应用程序。拟议的仿真框架结构包括三个部分:可视化框架,建模框架和控制模块框架。顾名思义,这三个仿真框架将在仿真系统中分别执行可视化,模型计算和控制任务。这些任务的组合输出使模拟看起来像真实的一样,操作像真实的一样,反应像真实的一样。在可视化框架中,包括了用于实时渲染模拟场景的计算机图形学中的通用模型和方法以及图形用户界面。 。该框架确实是渲染的强大力量,它将在对象变换,查看变换,生成照明和纹理,显示模拟数据以及提供交互式操作功能时迅速执行计算。第二个模拟框架,即建模框架,包含模拟操作计算所需的库和函数。在这项研究中,实现了刚体物理引擎并将其作为此框架的主要组成部分。该物理引擎可以动态计算场景中模拟的三维运动和刚体的运动;如果发生碰撞,则依次计算刚体之间的相应反作用力。第三个仿真框架,即控制模块框架,包含使仿真系统能够更好地处理实际情况中的不确定性和模糊性的库和功能。由于框架的模块化和可重用性,可以轻松创建针对特定目的的仿真应用程序。可以根据特定研究目标的需要来创建仿真应用程序,只需生成对象或从三个已建立的仿真框架中检索所需的功能即可。提供集成的仿真结构和无限的仿真可能性,软件框架设计的利用,可靠的物理引擎的实现以及可扩展的基本程序是这项研究的主要贡献。本研究中包括应用示例的演示。也令人满意地证明了使用仿真框架创建仿真应用程序的便利性和功能。

著录项

  • 作者

    Huang, Chien-Chia.;

  • 作者单位

    The Ohio State University.;

  • 授予单位 The Ohio State University.;
  • 学科 Engineering Civil.
  • 学位 Ph.D.
  • 年度 2009
  • 页码 265 p.
  • 总页数 265
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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