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The effects of sign symbol function, computer experience, and context on the interpretation of pictorial sign symbols used in a human-computer interface.

机译:符号符号功能,计算机体验和上下文对人机界面中使用的图形符号的解释的影响。

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摘要

This study was conducted to determine whether types of computer-related experience, viewing context and sequence affect the ability to interpret different functional types of pictorial sign symbols used in human-computer interfaces. Groups of teacher education students viewed and attempted to interpret sets of pictorial sign symbols representing common word processing menu commands, constructed according to Knowlton's taxonomy of functional picture types. The statistical analysis used a four-way ANOVA based on a 3 x 2 x 3 x 3 factorial design with repeated measures. Factors measured included computer experience type (three levels), context (two levels), pictorial sign symbol (PSS) type (three levels), and sequence of viewing (three levels).; Main effects were observed for computer experience type, pictorial sign symbol type, and sequence. A significant interaction was observed between the sequence and pictorial sign symbol variables. There was no statistically significant effect due to context as operationalized for this study.; Analogical PSSs were more effectively interpreted by subjects with all types of previous experience, and logical PSSs were the least well interpreted by all subjects. Realistic PSSs were interpreted more accurately during the second and third sequence of viewing positions than during the initial presentation. Prior experience with a graphic user interface positively affected the ability to interpret PSSs.; This study generated evidence that may be useful to those engaged in designing visual messages within human-computer interfaces for teacher education students. The results of this study provide support for the systematic use of Knowlton's taxonomy in the design and evaluation of pictorial sign symbols, and the limitations of this study indicate appropriate directions for further research. This provides empirical information that should be useful to designers of computer systems, designers of computer-based instructional systems, designers of educational media, and educators using computers as tools to improve learning.
机译:进行这项研究是为了确定计算机相关体验的类型,查看上下文和顺序是否会影响解释人机界面中使用的图形符号的不同功能类型的能力。接受教师教育的学生群体查看并尝试解释代表常用文字处理菜单命令的图形符号集,这些符号集是根据Knowlton功能图片类型的分类法构建的。统计分析使用了基于3 x 2 x 3 x 3析因设计并采用重复测量的四向方差分析。衡量的因素包括计算机体验类型(三个级别),上下文(两个级别),图形符号(PSS)类型(三个级别)和查看顺序(三个级别)。观察到主要的影响是计算机体验类型,图形符号类型和顺序。在序列和图形符号符号变量之间观察到显着的相互作用。由于本研究的实际情况,没有统计学上的显着影响。具有所有先前经验的受试者对类比PSS的解释更有效,而对所有受试者而言,逻辑PSS的解释最少。在第二个和第三个观看位置序列中,比起最初的呈现过程,对真实的PSS的解释更为准确。具有图形用户界面的先前经验对解释PSS的能力产生了积极影响。这项研究产生的证据可能对从事教师教育学生人机界面视觉信息设计工作的人有用。这项研究的结果为系统地使用诺顿分类法在设计和评估图形符号上提供了支持,并且这项研究的局限性为进一步研究指明了适当的方向。这提供了经验信息,这些信息对于计算机系统的设计人员,基于计算机的教学系统的设计人员,教育媒体的设计人员以及使用计算机作为改善学习的工具的教育工作者有用。

著录项

  • 作者

    Kamper, Robert Julian.;

  • 作者单位

    University of Florida.;

  • 授予单位 University of Florida.;
  • 学科 Education Technology.; Education Curriculum and Instruction.
  • 学位 Ph.D.
  • 年度 1993
  • 页码 120 p.
  • 总页数 120
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 教育;
  • 关键词

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