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Computer conference message navigation, structure, and organization: Usability evaluation of a spatial interface.

机译:计算机会议消息的导航,结构和组织:空间接口的可用性评估。

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摘要

The study investigated the impact of a computer-conferencing interface, Discourse, that was designed for improved message navigation and organization, on end-users' abilities to interact with the conference. The foundation for the interface prototype is a computer-conferencing communication model developed for the study that proposed improving conference navigation, structure and organization to reduce end-user feelings of being lost and of information overload and to increase end-user ability to relate local and global contexts and to find relevant information. Individual differences of spatial visualization ability (SVA) and computer experience were explored in relationship to the interface.; The development of the computer-conferencing interface was user-centered and followed usability-engineering techniques. The initial design and implementation of the interface was based on the communication model. The interface was refined following usability inspection by expert judges, and finally, end-users evaluated the interface based on two usability criterion, satisfaction and effectiveness. As a control, a second set of end-users evaluated a modified hierarchical version of Discourse that lacked the spatial layout.; End-users were significantly more satisfied with the spatial interface than with previously experienced computer-conferencing interfaces and with the control interface used for the study. Those who evaluated the spatial interface, regardless of SVA and computer experience, reported significantly higher scores for overall satisfaction, ability to avoid information overload, and ability to relate local and global contexts than did end-users who evaluated the control hierarchical interface. Those who evaluated the spatial interface, regardless of SVA, reported significantly higher scores for the ability to maintain sense of location.
机译:该研究调查了旨在改善消息导航和组织的计算机会议界面Discourse对最终用户与会议进行交互的能力的影响。接口原型的基础是为该研究开发的计算机会议通信模型,该模型建议改进会议导航,结构和组织,以减少最终用户丢失信息和信息过载的感觉,并提高最终用户关联本地和本地用户的能力。全球背景并查找相关信息。探讨了与界面的关系,空间可视化能力(SVA)和计算机体验的个体差异。计算机会议界面的开发以用户为中心,并遵循可用性工程技术。接口的最初设计和实现是基于通信模型的。经过专家评审的可用性检查后,对界面进行了完善,最终,最终用户根据两个可用性标准(满意度和有效性)对界面进行了评估。作为控件,第二组最终用户评估了缺少空间布局的经修改的Discourse分层版本。最终用户对空间界面的满意度比对以前使用过的计算机会议界面以及用于研究的控制界面更为满意。那些评估空间界面的人,无论SVA和计算机经验如何,都比评估控件分层界面的最终用户报告的总体满意度,避免信息过载的能力以及关联本地和全局上下文的能力得分高得多。那些评估空间界面的人,无论是否使用SVA,都报告了保持位置感的能力得分明显更高。

著录项

  • 作者

    Loser, Marilyn Maguire.;

  • 作者单位

    The University of New Mexico.;

  • 授予单位 The University of New Mexico.;
  • 学科 Education Technology.; Information Science.
  • 学位 Ph.D.
  • 年度 2001
  • 页码 226 p.
  • 总页数 226
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 信息与知识传播;
  • 关键词

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