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A case study of implementing computer graphics technology for the visual arts program in a small college: A descriptive record of historical developments and procedure from initiation to realization.

机译:在一所小型学院的视觉艺术课程中实施计算机图形技术的案例研究:从发展到实现的历史发展和过程的描述性记录。

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摘要

As our society witnesses more use of computers than ever, the field of computer graphics has grown into a part of the main stream in visual communications. Recently, in visual art programs across the nation, more institutions in higher education than ever have searched for a way of integrating the computer graphics technology into their existing art programs. Depending on the goals and available resources of the institutions, the levels of developments vary from one institution to another. As more and more colleges and universities are searching for the way to develop a the computer graphics program for their students, understanding what issues and factors are involved with the development is important.; One example is the recent development of a Computer Arts major at the University of Saint Francis. The detailed description of the development at the USF portrays what was involved with when a small college decided to (re)develop a program. At the outset, the institution must search for the well-being of the institution in addition to the goal of providing a quality education. The program should be relevant to the mission and goal of the institution. Implicated issues include practical concerns for developments such as developing curriculum, finding available resources, and promoting the program. Some of the practical concerns of the developments focus on the quantitative elements such as number of computers, the physical space, and expected incoming students. More importantly, the development should be economically justifiable for the continued existence of the institution.; The actual decision-making, however, is a qualitative process that involves the social and cultural aspects of the institution. An academic institution is a social organization, which is bounded by its own rationale and values. The dynamic organizational culture and decision-making are forces in command of the development. However great the needs are or how good the quantitative figures sound, the actual interpretation is up to each member of the institution. In the end, it is the dynamics of culture of the institution and its influence on its members that made the decisions.
机译:随着我们的社会目睹了对计算机的越来越多的使用,计算机图形学领域已经发展成为视觉通信主流的一部分。最近,在全国各地的视觉艺术计划中,越来越多的高等教育机构寻求将计算机图形技术集成到其现有艺术计划中的方法。根据机构的目标和可用资源,每个机构的发展水平各不相同。随着越来越多的大学正在寻找为学生开发计算机图形程序的方法,了解与开发相关的问题和因素很重要。一个例子是圣弗朗西斯大学计算机艺术专业的最新发展。南佛罗里达大学对开发的详细描述描绘了一所小型大学决定(重新)开发程序时涉及的内容。首先,该机构除了要提供优质教育的目标外,还必须寻求该机构的福祉。该计划应与机构的使命和目标相关。涉及的问题包括对发展的实际关注,例如制定课程,寻找可用资源和促进计划。事态发展的一些实际问题集中在定量要素上,例如计算机数量,物理空间和预期的新生。更重要的是,对于该机构的持续存在,该发展应在经济上合理。但是,实际决策是一个定性过程,涉及机构的社会和文化方面。学术机构是一个社会组织,受其自身的理论和价值观所限制。动态的组织文化和决策是控制发展的力量。无论需求多大或量化数字听起来有多好,实际的解释取决于机构的每个成员。最后,决定机构的文化动力及其对机构成员的影响。

著录项

  • 作者

    Bac, Bongsung.;

  • 作者单位

    The Ohio State University.;

  • 授予单位 The Ohio State University.;
  • 学科 Education Art.; Education Higher.; Education Technology.
  • 学位 Ph.D.
  • 年度 2002
  • 页码 229 p.
  • 总页数 229
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 高等教育;
  • 关键词

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