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Design of online interactive language courseware: Conceptualization, specification and prototyping. Research into the impact of linguistic-didactic functionality on software architecture.

机译:在线交互式语言课件的设计:概念化,规范和原型设计。研究语言学功能对软件体系结构的影响。

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摘要

Researchers and developers in the field of CALL (Computer Assisted Language Learning) are confronted with one of the most intricate questions in recent years: which software tools, components and protocols are most efficient for designing, developing and implementing on-line interactive language courseware?; Interactive language courseware refers to language learning programs which offer a number of linguistic-didactic functionalities such as content selection, content interaction, generation of exercises and tests, feedback, help, follow-up of the learning process, reporting, remedial activities or natural language routines.; The on-line language learning programs, which have been developed up to the year 2002, show a serious decrease in linguistic-didactic functionalities and in overall interactivity in comparison to applications which have been realised earlier on CD-ROM. This restriction seems to be intrinsic to the applied technology itself.; The approach taken in this project was a pedagogy-driven approach: first define what is needed in terms of functionalities and then evaluate to what extent available technologies allow us to realize them. The goal of this research project was to try to prove that sufficient linguistic-didactic functionality can be realised online by applying an adequate design model.; The methodology was based on the elaboration and application of a design model. The elaboration of the design model was based on a study of CALL literature on design, on a study of the broader interdisciplinary context and on the author's CALL design and development experience. The application of the design model to this specific research topic included the three design stages conceptualisation, specification and prototyping.
机译:近年来,CALL(计算机辅助语言学习)领域的研究人员和开发人员面临着最复杂的问题之一:哪种软件工具,组件和协议对于设计,开发和实施在线交互式语言课件最有效? ;交互式语言课件是指提供许多语言学功能的语言学习程序,例如内容选择,内容交互,练习和测试的生成,反馈,帮助,学习过程的跟进,报告,补习活动或自然语言例行程序。与早先在CD-ROM上实现的应用程序相比,到2002年开发的在线语言学习程序显示出语言学的教学功能和整体交互性的严重下降。这种限制似乎是应用技术本身固有的。该项目采用的方法是一种由教学法驱动的方法:首先定义功能方面的需求,然后评估可用技术在多大程度上允许我们实现这些功能。该研究项目的目的是试图证明,通过应用适当的设计模型,可以在线实现足够的语言学功能。该方法基于设计模型的阐述和应用。设计模型的详细说明基于对CALL有关设计的文献的研究,对更广泛的跨学科背景的研究以及作者对CALL的设计和开发经验。设计模型在此特定研究主题中的应用包括三个设计阶段,即概念化,规范和原型设计。

著录项

  • 作者

    Colpaert, Jozef.;

  • 作者单位

    Universitaire Instelling Antwerpen (Belgium).;

  • 授予单位 Universitaire Instelling Antwerpen (Belgium).;
  • 学科 Language Linguistics.; Education Language and Literature.
  • 学位 Ph.D.
  • 年度 2004
  • 页码 344 p.
  • 总页数 344
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 语言学;
  • 关键词

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