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Pedestrian velocity obstacles: Pedestrian simulation through reasoning in velocity space.

机译:行人速度障碍:通过速度空间中的推理进行行人模拟。

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摘要

We live in a populous world. Furthermore, as social animals, we participate in activities which draw us together into shared spaces -- office buildings, city sidewalks, parks, events (e.g., religious, sporting, or political), etc. Models that can predict how crowds of humans behave in such settings would be valuable in allowing us to analyze the designs for novel environments and anticipate issues with space utility and safety. They would also better enable robots to safely work in a common environment with humans. Furthermore, credible simulation of crowds of humans would allow us to populate virtual worlds, helping to increase the immersive properties of virtual reality or entertainment applications.;We propose a new model for pedestrian crowd simulation: Pedestrian Velocity Obstacles (PedVO). PedVO is based on Optimal Reciprocal Collision Avoidance (ORCA), a local navigation algorithm for computing optimal feasible velocities which simultaneously avoid collisions while still allowing the agents to progress toward their individual goals. PedVO extends ORCA by introducing new models of pedestrian behavior and relationships in conjunction with a modified geometric optimization planning technique to efficiently simulate agents with improved human-like behaviors.;PedVO introduces asymmetric relationships between agents through two complementary techniques: Composite Agents and Right of Way. The former exploits the underlying collision avoidance mechanism to encode abstract factors and the latter modifies the optimization algorithm's constraint definition to enforce asymmetric coordination. PedVO further changes the optimization algorithm to more fully encode the agent's knowledge of its environment, allowing the agent to make more intelligent decisions, leading to a better utilization of space and improved flow. PedVO incorporates a new model, which works in conjunction with the local planning algorithm, to introduce a ubiquitous density-sensitive behavior observed in human crowds -- the so-called "fundamental diagram." We also provide a physically-plausible, interactive model for simulating walking motion to support the computed agent trajectories. We evaluate these techniques by simulating various scenarios, such as pedestrian experiments and a challenging real-world scenario: simulating the performance of the Tawaf, an aspect of the Muslim Hajj.
机译:我们生活在人口众多的世界。此外,作为社交动物,我们参与将我们吸引到共享空间中的活动-办公楼,城市人行道,公园,事件(例如宗教,体育或政治)等。可以预测人群行为的模型在这样的环境下,这将使我们能够分析新颖环境的设计并预测空间实用性和安全性方面的价值。它们还将更好地使机器人能够在与人类共同的环境中安全地工作。此外,对人群进行可靠的模拟将使我们能够填充虚拟世界,从而有助于增加虚拟现实或娱乐应用程序的身临其境的特性。我们提出了一种用于行人人群模拟的新模型:行人速度障碍物(PedVO)。 PedVO基于“最佳往复碰撞避免”(ORCA),这是一种用于计算最佳可行速度的本地导航算法,该速度可同时避免碰撞,同时仍允许特工朝着各自的目标前进。 PedVO通过引入行人行为和关系的新模型以及改进的几何优化计划技术来扩展ORCA,以有效地模拟具有改善的类人行为的智能体。; PedVO通过两种互补技术引入了智能体之间的不对称关系:复合智能体和通行权。前者利用潜在的冲突避免机制对抽象因素进行编码,而后者则修改了优化算法的约束定义以实施非对称协调。 PedVO进一步更改了优化算法,以更全面地编码代理对其环境的了解,从而使代理能够做出更明智的决策,从而更好地利用空间并改善流程。 PedVO结合了一个新模型,该模型与本地规划算法一起工作,以引入在人群中观察到的普遍存在的密度敏感行为-所谓的“基本图”。我们还提供了一个物理上可行的交互式模型,用于模拟步行运动以支持计算出的特工轨迹。我们通过模拟各种场景(例如行人实验和具有挑战性的现实场景)来评估这些技术:模拟穆斯林朝j的Tawaf的表现。

著录项

  • 作者

    Curtis, Sean.;

  • 作者单位

    The University of North Carolina at Chapel Hill.;

  • 授予单位 The University of North Carolina at Chapel Hill.;
  • 学科 Computer Science.;Transportation.
  • 学位 Ph.D.
  • 年度 2013
  • 页码 222 p.
  • 总页数 222
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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