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The Effect of Violent Online Games on Adolescents: an Empirical Study in Mainland China.

机译:暴力网络游戏对青少年的影响:中国大陆的一项实证研究。

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摘要

With the development of online games in Mainland China and the popularity of them among adolescents&;This study adopted quantitative questionnaire surveys among adolescents as the main research method, supplemented by qualitative textual analysis. By selecting World of Warcraft, which is the most popular MMORPG game among players, this study analyzed the characteristics of how the violent elements are demonstrated and also the narrative strategies of violence. Questionnaire surveys were conducted based on a stratified cluster sampling of eight middle schools in Guangzhou. The final sample consisted of 518 adolescents.;The findings show that most popular games among adolescents are violent. Violent online games did not predicted significant violent beliefs on personal level, and partly predicted violent beliefs on societal level. Violent online game playing was not significantly associated with players' fear of crime. However, on the other hand, the cultivation effects of violent online games on mean world syndrome, attitude toward violence, empathy and violent intentions are supported.;This study also conducted an exploratory research on the relationships among violent online games playing, attitudes toward violence, empathy and violent intentions by using Structural Equation Modeling. It is found that violent online games playing directly influenced intentions, and also indirectly influenced intentions through its effects on attitude towards violence. Violent online game playing is negatively associated with empathy&
机译:随着中国大陆网络游戏的发展以及青少年网络游戏的普及,本研究采用青少年定量问卷调查作为主要研究方法,并辅以定性的文本分析。通过选择玩家中最受欢迎的MMORPG游戏《魔兽世界》,本研究分析了暴力元素如何表现的特征以及暴力的叙事策略。问卷调查是根据广州八所中学的分层整群抽样进行的。最终样本包括518名青少年。研究结果表明,青少年中最受欢迎的游戏是暴力游戏。暴力网络游戏并未在个人层面上预测出重大的暴力信仰,而在一定程度上预测了社会层面上的暴力。暴力在线游戏与玩家对犯罪的恐惧并没有显着相关。但是,另一方面,也支持暴力网络游戏对平均世界综合症,暴力态度,同情心和暴力意图的培养效果。;本研究还对暴力网络游戏玩法,暴力态度之间的关系进行了探索性研究。 ,通过使用结构方程式建模获得同理心和暴力意图。研究发现,暴力网络游戏直接影响意图,并通过其对暴力态度的影响而间接影响意图。暴力在线游戏与同理心负相关

著录项

  • 作者

    Chen, Yunbo.;

  • 作者单位

    The Chinese University of Hong Kong (Hong Kong).;

  • 授予单位 The Chinese University of Hong Kong (Hong Kong).;
  • 学科 Mass Communications.
  • 学位 Ph.D.
  • 年度 2013
  • 页码 382 p.
  • 总页数 382
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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