首页> 外文学位 >Generation and analysis of strategies in an evolutionary social learning game.
【24h】

Generation and analysis of strategies in an evolutionary social learning game.

机译:进化型社会学习游戏中策略的生成和分析。

获取原文
获取原文并翻译 | 示例

摘要

An important way to learn new actions and behaviors is by observing others, and several evolutionary games have been developed to investigate what learning strategies work best and how they might have evolved. In this dissertation I present an extensive set of mathematical and simulation results for Cultaptation, which is one of the best-known such games.;I derive a formula for measuring a strategy's expected reproductive success, and provide algorithms to compute near-best-response strategies and near-Nash equilibria. Some of these algorithms are too complex to run quickly on larger versions of Cultaptation, so I also show how they can be approximated to be able to handle larger games, while still exhibiting better performance than the current best-known Cultaptation strategy for such games. Experimental studies provide strong evidence for the following hypotheses:;1. The best strategies for Cultaptation and similar games are likely to be conditional ones in which the choice of action at each round is conditioned on the agent's accumulated experience. Such strategies (or close approximations of them) can be computed by doing a lookahead search that predicts how each possible choice of action at the current round is likely to affect future performance.;2. Such strategies are likely to prefer social learning most of the time, but will have ways of quickly detecting structural shocks, so that they can switch quickly to individual learning in order to learn how to respond to such shocks. This conflicts with the conventional wisdom that successful social-learning strategies are characterized by a high frequency of individual learning; and agrees with recent experiments by others on human subjects that also challenge the conventional wisdom.
机译:学习新的行为和行为的一种重要方法是观察其他行为和行为,并且已经开发了几种进化游戏来研究哪种学习策略最有效,以及它们如何演变。在这篇论文中,我给出了关于Cultaptation的大量数学和模拟结果,这是最著名的此类游戏之一。我推导了用于衡量策略预期繁殖成功的公式,并提供了计算近乎最佳响应的算法策略和近纳什均衡。其中一些算法过于复杂,无法在较大版本的Cultaptation上快速运行,因此,我还展示了如何近似于它们能够处理较大的游戏,同时仍表现出比当前此类游戏最著名的Cultaptation策略更好的性能。实验研究为以下假设提供了有力的证据:1。最佳的文化适应策略和类似游戏可能是有条件的,其中每轮行动的选择取决于代理人的累积经验。这些策略(或它们的近似)可以通过进行超前搜索来计算,该搜索预测当前回合中每种可能的行动选择如何可能影响未来的表现。2。这样的策略在大多数时候可能更喜欢社交学习,但是将具有快速检测结构性冲击的方法,以便它们可以迅速切换到个人学习,以学习如何应对这种冲击。这与传统的观点相矛盾,传统观点认为成功的社会学习策略的特点是个人学习的频率很高。并同意其他人最近对人体进行的实验也挑战了传统观念。

著录项

  • 作者

    Carr, James Ryan.;

  • 作者单位

    University of Maryland, College Park.;

  • 授予单位 University of Maryland, College Park.;
  • 学科 Artificial Intelligence.;Computer Science.
  • 学位 Ph.D.
  • 年度 2013
  • 页码 140 p.
  • 总页数 140
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号