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Hue Preservation in Rendering Operations― An Evaluation of RGB Color Encodings

机译:渲染操作中的色相保存— RGB颜色编码的评估

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摘要

Nonlinear tone scale operations applied to RGB image data are important in many image processing applications. While such operations are intended to produce desirable changes in image luminance contrast and colorfulness, they may also introduce unwanted hue shifts of image colors. The magnitudes and distributions of these hue shifts in color space are affected significantly by the selection of the RGB primaries for the color encoding. This work has systematically investigated such hue shifts resulting from the application of typical nonlinear image processing transformations. Tests were performed using a highlight-to-shadow series for 18 different starting colors, representative of color transitions that occur in real scenes and images. Hue-shift metrics were calculated in four "perceptually uniform" color spaces: CIELAB, CIECAM97s, IPT, and OSA_UCS. Three sets of primaries were evaluated in this study, corresponding to those defined for the ROMM RGB, sRGB, and Adobe Photoshop Wide Gamut RGB color encodings. Of these, it was found that the ROMM RGB primaries introduced the smallest overall hue shifts, while the Wide Gamut RGB primaries introduced the largest overall hue shifts. These results were consistent across all of the uniform color spaces in which the hue shifts were evaluated.
机译:在许多图像处理应用中,应用于RGB图像数据的非线性色调缩放操作很重要。尽管此类操作旨在在图像亮度对比度和彩色度方面产生理想的变化,但它们也可能会导致图像颜色发生不必要的色相偏移。这些色移在色彩空间中的大小和分布受用于色彩编码的RGB原色的选择影响很大。这项工作已经系统地研究了由于应用典型的非线性图像处理变换而导致的这种色相偏移。使用从高到低的阴影系列对18种不同的起始颜色进行了测试,代表了真实场景和图像中发生的颜色过渡。在四个“感知上统一”的色彩空间中计算色相偏移量度:CIELAB,CIECAM97,IPT和OSA_UCS。本研究评估了三组原色,分别对应于为ROMM RGB,sRGB和Adobe Photoshop Wide Gamut RGB颜色编码定义的原色。其中,发现ROMM RGB原色引入了最小的总体色相偏移,而Wide Gamut RGB原色引入了最大的总色相偏移。这些结果在评估色相偏移的所有均匀色彩空间中都是一致的。

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