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Drafting Agent-Based Modeling Into Basketball Analytics

机译:将基于Agent的模型起草到篮球分析中

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The growth of sports analytics (SA) has raised numerous research topics across a variety of sports, including basketball. Agent-based modeling (ABM) has great potential to assist and inform SA, but to date it has not been utilized. To support the use of ABM in SA, a model of a basketball game, which considers most fundamentals of play, is presented. Additionally, player behavior is partially predicated on assessing the length of a player's shooting streak (testing the “hot-hand” effect) and the consideration a team gives to a streak and their franchise player. The model's output is used to calibrate and validate it against statistics from the National Basketball Association (NBA). Via a set of experiments, the model indicates that an increased belief in the franchise player leads to increased scoring action, but a belief in the hot-hand a minor effect. Thereby, demonstrating the utility of ABM to SA, thus opening a new research field.
机译:运动分析(SA)的发展引起了包括篮球在内的各种运动的众多研究主题。基于代理的建模(ABM)在协助和通知SA方面具有巨大潜力,但迄今为止尚未得到利用。为了支持在SA中使用ABM,提出了一种篮球比赛模型,该模型考虑了游戏的大多数基本原理。此外,球员的行为部分取决于评估球员的连胜纪录(测试“热手”效果)的长度以及球队对连胜纪录及其专营权球员的考虑。该模型的输出用于根据美国国家篮球协会(NBA)的统计数据进行校准和验证。通过一组实验,该模型表明,对特许经营者的信任增加会导致得分动作的增加,而对热手的相信则影响较小。从而证明了ABM在SA中的实用性,从而开辟了一个新的研究领域。

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