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Regular remeshing of 3D human face models

机译:定期重新整理3D人脸模型

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摘要

Three dimensional polygonal models can be classified into three groups as irregular, semi-regular and regular. Regular models have advantages over the semi-regular and irregular ones in terms of efficient processing, memory requirements and rendering. Although most of the polygonal mesh generating methods yield irregular models, these models can be remeshed regularly. In this paper, regular remeshing of three dimensional human face models are studied. These models are commonly used in computer graphics and pattern recognition.
机译:三维多边形模型可以分为不规则,半规则和规则三组。规则模型在有效处理,内存需求和渲染方面比半规则和不规则模型具有优势。尽管大多数多边形网格生成方法会产生不规则模型,但可以定期修正这些模型。在本文中,研究了三维人脸模型的常规刷新。这些模型通常用于计算机图形和模式识别。

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