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Connecting the dots

机译:连接点

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We present an experiment designed to reveal some of the key features necessary for conveying creature motion. The ultimate goal is to find the minimal representation necessary to communicate recognizable locomotion or traits that may be communicated to the viewer through motion such as size and attitude. Motion and form are separable for digital characters and each contributes to viewer comprehension of action and intent. Advances in motion capture techniques have increased the amount and fidelity of data available to recreate performances digitally. However, even minimal information contained in point light displays can be sufficient for human gait perception [Johansson 1973]. Manipulating this minimal information can even affect the perceived gender of point light movement. For example, exaggerating the movement of points representing hips or shoulders can bias gender recognition [Cutting et al. 1978]. Minimal representation of animal motion could benefit animators in a number of ways. Creature animators often use animal motion video as visual reference. However, video does not disclose precise anatomical detail, especially when compared to motion capture data. For wild animals MoCap is generally not a viable option. Therefore, such motion must be created through manual key-framing. Even with a well-built rig, this is not efficient or intuitive for defining motion. To build a better system, we need to determine what level of detail of motion information from reference video is required for recognition and, conversely, what details can be safely ignored. To develop a new way of creating and managing animation and animation controls, a better understanding of how we perceive motion itself is necessary. This work takes a first step toward improving our understanding of animal motion and how it can be mapped to controlling creature motion.
机译:我们提出了一个实验,旨在揭示传达生物运动所必需的一些关键特征。最终目标是找到传达可识别的运动或性格所必需的最小表示形式,这些运动或特质可以通过诸如大小和姿势之类的运动传达给观看者。动作和形式对于数字字符是可分离的,并且每个都有助于观看者理解动作和意图。运动捕捉技术的进步增加了可用于数字再现表演的数据的数量和保真度。但是,即使点光源显示中包含的信息很少,也足以使人步态感知[Johansson 1973]。操纵这些最少的信息甚至会影响点光源运动的感知性别。例如,夸大代表臀部或肩膀的点的运动可能会使性别识别产生偏差[Cutting等。 1978]。动物运动的最小表示可以多种方式使动画师受益。生物动画师通常使用动物运动视频作为视觉参考。但是,视频并未透露确切的解剖细节,尤其是与运动捕捉数据相比时。对于野生动物,MoCap通常不是一个可行的选择。因此,这种运动必须通过手动关键帧来创建。即使使用精心构建的钻机,这对于定义运动也不是有效或直观的。为了构建更好的系统,我们需要确定识别参考视频所需的运动信息的细节级别,反之则可以安全地忽略哪些细节。为了开发一种创建和管理动画以及动画控件的新方法,必须更好地了解我们如何感知运动本身。这项工作迈出了增进我们对动物运动以及如何将其映射到控制生物运动的第一步。

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