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Derivation of realistic surface and particulate scatter transfer functions and their application to incoherent imaging of high-contrast fine-detail scenes

机译:逼真的表面和颗粒散射传递函数的推导及其在高对比度精细细节场景的非相干成像中的应用

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Previous research on optical surface scatter either assumed for the ACV (Auto-Covariance function) a simple analytical but unrealistic Gaussian form or depended on intensive numerical integrations. Measurements of polished optical surfaces indicate they accurately follow a simple inverse power law for the BSDF (Bi-directional Scatter Distribution Function) and the related PSD (Power Spectral Density) of their random height variations, i.e. they are fractal-like. By applying the appropriate limits to the scale-invariant (no intrinsic correlation length) PSD, a general analytic form for the corresponding ACV and STF (Surface or Scatter Transfer Function) can be derived. Combined with other Fourier-Bessel transform pairs, it's possible to accurately simulate the effect of not only diffraction and aberrations such as defocus (via the system OTF or Optical Transfer Function) but also surface and particulate scatter on the incoherent imaging of high-contrast fine-detail scenes. Simple examples of Gaussian and point objects are first presented followed by application to digital cameras that require integrating the aerial image over each pixel's active area. The needed subsampling for a camera with over ten million pixels (each only few microns in size) requires two-dimensional FFTs (Fast Fourier Transforms) of many gigabytes to accurately perform the detailed imaging calculations.
机译:先前关于光学表面散射的研究要么假定为ACV(自动协方差函数)采用简单的分析方法,但不切实际的高斯形式,或者取决于密集的数值积分。抛光光学表面的测量表明,它们精确遵循BSDF(双向散射分布函数)的简单逆幂定律以及随机高度变化的相关PSD(功率谱密度),即它们是分形的。通过将适当的限制应用于尺度不变(无固有相关长度)PSD,可以得出相应ACV和STF(表面或散射传递函数)的一般分析形式。结合其他傅里叶-贝塞尔变换对,不仅可以精确模拟衍射和像差(例如散焦(通过系统OTF或光学传递函数))的影响,而且还可以模拟表面和颗粒散射对高对比度精细影像的非相干成像的影响-详细场景。首先介绍高斯和点对象的简单示例,然后将其应用到需要在每个像素的有效区域上整合航拍图像的数码相机。超过一千万个像素(每个像素只有几微米)的相机需要进行二次采样,因此需要数千兆字节的二维FFT(快速傅立叶变换)才能准确执行详细的成像计算。

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