首页> 外文会议>Proceedings of the 13th IASTED international conference on control and applications. >PERFORMANCE OF A SWITCHING CONTROLLER FOR PURSUIT-EVASION SCENARIOS WITH NOISY MEASUREMENTS
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PERFORMANCE OF A SWITCHING CONTROLLER FOR PURSUIT-EVASION SCENARIOS WITH NOISY MEASUREMENTS

机译:带有噪声测量的追赶情景下开关控制器的性能

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This work presents an application of a switched controlrnlaw for the pursuing agent in the Homicidal Chauffeurrngame. Past work by the authors has focused on the developmentrnof a fast decision making algorithm for pursuitevasionrnscenarios based on partitioning the state space withrnregional objective functions chosen from a library of availablernstrategies. The algorithm determines where, in termsrnof the state space, that each objective should be applied. Inrndoing so, what is ordinarily a minimax problem becomes arnsimpler optimal control problem. One advantage of thisrnstrategy is that it is possible to rapidly update a controlrnlaw based on measurements of another agent’s dynamicrncapabilities acquired during play. In this work, we detailrnthe construction of a switched controller for the HomicidalrnChauffeur game. The pursuer initially has no knowledge ofrnthe evader’s dynamics and must use speed measurements tornupdate its control law during the game. Results outlined inrnthis paper show a 25.6% increase in capture time comparedrnto the case with perfect information with no decrease in thernnumber of states that ultimately lead to capture.
机译:这项工作提出了一种切换控制律在凶手小游戏中对追逐代理人的应用。作者过去的工作集中在开发追赶逃避场景的快速决策算法上,该算法基于从可用策略库中选择的区域目标函数对状态空间进行分区的方法。该算法根据状态空间确定应在何处应用每个目标。这样做,通常是极小极大问题变成了更简单的最优控制问题。这种策略的一个优点是,可以根据对其他特工在比赛中获得的动态能力的测量结果,快速更新控制规则。在这项工作中,我们详细介绍了HomicidalrnChauffeur游戏的开关控制器的构造。最初,追踪者不知道逃避者的动态,因此必须在游戏过程中使用速度测量来更新其控制律。本文概述的结果显示,与具有完美信息的情况相比,捕获时间增加了25.6%,而最终导致捕获的状态数没有减少。

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