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Possible applications of the LEAP Motion controller for more interactive simulated experiments in Augmented or Virtual Reality

机译:LEAP运动控制器在增强现实或虚拟现实中进行更多交互式模拟实验的可能应用

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Practical exercises are a crucial part of many curricula. Even simple exercises can improve the understanding of the underlying subject. Most experimental setups require special hardware. To carry out e. g. a lens experiments the students need access to an optical bench, various lenses, light sources, apertures and a screen. In our previous publication we demonstrated the use of augmented reality visualization techniques in order to let the students prepare with a simulated experimental setup. Within the context of our intended blended learning concept we want to utilize augmented or virtual reality techniques for stationary laboratory exercises. Unlike applications running on mobile devices, stationary setups can be extended more easily with additional interfaces and thus allow for more complex interactions and simulations in virtual reality (VR) and augmented reality (AR). The most significant difference is the possibility to allow interactions beyond touching a screen. The LEAP Motion controller is a small inexpensive device that allows for the tracking of the user's hands and fingers in three dimensions. It is conceivable to allow the user to interact with the simulation's virtual elements by the user's very hand position, movement and gesture. In this paper we evaluate possible applications of the LEAP Motion controller for simulated experiments in augmented and virtual reality. We pay particular attention to the devices strengths and weaknesses and want to point out useful and less useful application scenarios.
机译:实践练习是许多课程的关键部分。甚至简单的练习也可以增进对基础主题的理解。大多数实验设置都需要特殊的硬件。进行e。 G。镜片实验学生需要使用光学平台,各种镜片,光源,光圈和屏幕。在我们以前的出版物中,我们演示了增强现实可视化技术的使用,以便让学生通过模拟实验设置进行准备。在我们预期的混合学习概念的背景下,我们希望利用增强或虚拟现实技术进行固定的实验室练习。与在移动设备上运行的应用程序不同,可以通过其他接口更轻松地扩展固定设置,从而允许在虚拟现实(VR)和增强现实(AR)中进行更复杂的交互和模拟。最显着的区别是允许触摸屏幕之外的其他交互的可能性。 LEAP Motion控制器是一款小型廉价设备,可在三个维度上跟踪用户的手和手指。可以考虑允许用户通过用户的手的位置,移动和手势与模拟的虚拟元素进行交互。在本文中,我们评估了LEAP运动控制器在增强现实和虚拟现实中进行模拟实验的可能应用。我们特别注意设备的优缺点,并希望指出有用和不太有用的应用场景。

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