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A new device to restore sensory congruency in virtual reality and to prevent cybersickness

机译:一个新的设备,以恢复虚拟现实中的感官同时性,并防止Cyberickness

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Cybersickness likely originates from contradictory sensory signals about user’s motion in virtual reality. Most proposed solutions reduce visual inputs to decrease vection intensity or the sensory conflict. In contrast with this approach the Seenetic VR, inserted into the head-mounted display, adds information in the peripheral visual field congruent with self-motion signals. We present this new technology to prevent cybersickness and the research protocols to quantify its effects and contribute to a better understanding of the sensory mechanisms of cybersickness.
机译:Cyberickness可能来自关于用户在虚拟现实中的运动的矛盾感官信号。 大多数提议的解决方案减少了视觉输入以减少转向强度或感官冲突。 与此接近的方法相比,插入头戴式显示器的样品VR,在具有自动运动信号中的外围视觉场中添加信息。 我们提出了这一新技术,以防止Cyberickness和研究方案量化其影响并有助于更好地了解Cyberickness的感官机制。

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