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Informing Design of Suggestion and Self-Monitoring Tools through Participatory Experience Prototypes

机译:通过参与体验原型了解建议和自我监控工具的设计

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We aim to design a persuasive technology to help college students, who are particularly susceptible to sleep deprivation, get better, longer, and more regular sleep. In order to gain the insights of our future users, we applied a participatory design approach that included experience prototypes, which aim to actively engage designers and participants with the functions that new technology might serve in the context of their daily lives. We deployed two experience prototypes: paper sleep logs and scripted reminders. We show how deploying low-technology experience prototypes as part of a participatory process can engender valuable insights into persuasive technology design.
机译:我们的目标是设计一种有说服力的技术来帮助大学生,特别容易患睡眠剥夺,变得更好,更长,更常规的睡眠。为了获得我们未来用户的见解,我们应用了一个包括经验原型的参与式设计方法,该方法旨在积极参与设计师和参与者,以便新技术在日常生活中所在的背景下的功能。我们部署了两种体验原型:纸张睡眠日志和脚本提醒。我们展示了如何部署低技术经验原型作为参与过程的一部分,可以参与有价值的见解,以说服技术设计。

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