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Phone Row: A Smartphone Game Designed to Persuade People to Engage in Moderate-Intensity Physical Activity

机译:电话行:智能手机游戏旨在说服人们从事中等强度的身体活动

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Few people reach the recommended levels of moderate-intensity physical activity (MIPA). This study examines whether persuasive technology, in the form of a smartphone game, can help people engage more in MIPA. A smartphone boat racing game was developed that requires users to make rowing movements and therefore engage in MIPA to play it successfully. With these rowing movements, users can control the movement of a virtual boat across a virtual track on an external screen. Users were fond of the concept of the game. However, a sub-optimal implementation resulted in users not wanting to replay the game and thus not developing a habit involving performance of MIPA. The implementation of the concept was inadequate for testing the hypothesis that a smartphone game can help people engage more in MIPA.
机译:很少有人达到建议的中等强度身体活动水平(MIPA)。本研究审查了智能手机游戏形式的有说服力的技术,可以帮助人们在MIPA中吸引更多。开发了一个智能手机赛车游戏,要求用户进行划船运动,从而从事MIPA成功发挥作用。通过这些划船运动,用户可以在外部屏幕上控制虚拟船的移动。用户喜欢游戏的概念。然而,子最优实现导致用户不想重播游戏,从而不开发涉及MIPA性能的习惯。该概念的实施不充分,以测试智能手机游戏可以帮助人们在MIPA中使用更多的假设。

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