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Self-Organizing Maps for Intuitive Gesture-Based Geometric Modelling in Augmented Reality

机译:基于直觉的手势的自组织地图,在增强现实中的基于直观的几何建模

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Modelling three-dimensional virtual objects in the context of architectural, product and game design requires elaborate skill in handling the respective CAD software and is often tedious. We explore the potentials of Kohonen networks, also called self-organizing maps (SOM) as a concept for intuitive 3D modelling aided through mixed reality. We effectively provide a computational "clay" that can be pulled, pushed and shaped by picking and placing control objects with an augmented reality headset. Our approach benefits from combining state of the art CAD software with GPU computation and mixed reality hardware as well as the introduction of custom SOM network topologies and arbitrary data dimensionality. The approach is demonstrated in three case studies.
机译:在架构,产品和游戏设计的背景下建模三维虚拟对象需要精心制定的技能处理各自的CAD软件,并且通常是乏味的。我们探讨了Kohonen网络的潜力,也称为自组织地图(SOM)作为通过混合现实辅助直观的3D模型的概念。我们有效地提供了可以通过拾取和放置具有增强现实耳机的控制对象来拉动,推动和塑造的计算“粘土”。我们的方法与GPU计算和混合现实硬件相结合的艺术CAD软件状态以及自定义SOM网络拓扑和任意数据维度的引入。三种案例研究证明了该方法。

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